Enjoy this Axe-citing Update!

[h1]GENERAL[/h1] [list] [*]Enjoy this week's Early Bird! [*]Fixed an issue with Duos and Parties where a party could only have one team color other than Random selected at any time. [*]Fixed issues with Prestige 5 where City Crawl nodes were unselectable. To rectify you may have to force quit and restart the application after first starting it after the patch. [*]Introducing a much stabler experience on 2GB iOS devices! [*]Reduced banding on the glow on benched units. [/list] [h1]HERO CHANGES[/h1] [b]Crystal Maiden:[/b] [list] [*]At three stars, friendly units gain 20% cooldown reduction. [/list] [b]Earth Spirit:[/b] [list] [*][b]Geomagnetic Grip:[/b] [list] [*]At three stars, units hit by Geomagnetic Grip are also stunned for 1.5 seconds. [/list] [/list] [b]Enigma:[/b] [list] [*][b]Midnight Pulse:[/b] [list] [*]Damage changed from [5, 6, 7]% to [5, 6, 6]% [/list] [/list] [b]Terrorblade:[/b] [list] [*]Maximum Mana changed from 100 to 80 [*]magicResist changed from [10, 20, 30] to 30 [*][b]Metamorphosis:[/b] [list] [*]Mana Cost changed from 100 to 80 [/list] [*]At three stars, Terrorblade gains +100% Pure Damage against Demons (or an enemy Champion with an active Demon Alliance). [/list] [b]Tiny:[/b] [list] [*]At three stars, each time Tiny Tosses an enemy, he grows in size, gaining +75 Attack Damage and +5 Armor but losing 10 Attack Speed, up to a maximum of 5 times. [/list] [b]Witch Doctor:[/b] [list] [*][b]Paralyzing Cask:[/b] [list] [*]At three stars, Witch Doctor also curses units hit by the cask for 4 seconds, doing 20 damage per second. At the end, the unit takes an extra 40% of all damage taken during the curse. [/list] [/list] [h1]ALLIANCE CHANGES[/h1] [b]Spirit:[/b] [list] [*]Damage changed from 225 to 200 [/list]