A Pudgy Update

[i]This update is available now on PC and Android; iOS devices can take advantage of the new gameplay by playing multiplayer games until the iOS update deploys.[/i] [h1]GENERAL[/h1] [list] [*]Fixed an issue where the challenge would not load correctly when first opening the Early Bird after a new week releases [*]Increased number of each Tier 3 hero in the pool from 15 to 18. [*]Fixed issue with current Picross puzzle where it had multiple solutions and required guessing. [/list] [h1]HERO CHANGES[/h1] [b]Luna:[/b] [list] [*][b]Luna 3 Star Effect (Eclipse):[/b] [list] [*]Beam Damage changed from 200 to 150 [/list] [/list] [b]Omniknight:[/b] [list] [*][b]Purification:[/b] [list] [*]At three stars, Purification now has a 2-cell radius instead of 1 cell. [/list] [/list] [b]Pudge:[/b] [list] [*]At three stars, Pudge becomes a Flesh Heap. Pudge gains 500 Max HP and 10% Magic Resistance each time an enemy dies within 1 cell of him. [/list] [b]Snapfire:[/b] [list] [*][b]Mortimer Kisses:[/b] [list] [*]Damage changed from [100, 150, 200] to [50, 80, 150] [/list] [/list] [b]Viper:[/b] [list] [*]At three stars, Viper performs a Viper Strike every 5 attacks. The enemy unit takes 250 damage per second and loses 80% move speed and 80 Attack Speed, with the slowing tapering off over the 3 second duration. [/list] [h1]ALLIANCE CHANGES[/h1] [b]Brawny:[/b] [list] [*]Changed Health bonus from [15, 30] per kill to vary by star level of the Brawny unit. 1 star Brawny units get [5, 10] bonus Health per kill; 2 star units get [10, 20] bonus Health per kill; and 3 star units get [20, 40] bonus Health per kill. [/list]