[i]This update is available now on PC and Android; iOS devices can take advantage of the new gameplay by playing multiplayer games until the iOS update deploys.[/i]
[h1]GENERAL[/h1]
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[*]Fixed an issue where the challenge would not load correctly when first opening the Early Bird after a new week releases
[*]Increased number of each Tier 3 hero in the pool from 15 to 18.
[*]Fixed issue with current Picross puzzle where it had multiple solutions and required guessing.
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[h1]HERO CHANGES[/h1]
[b]Luna:[/b]
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[*][b]Luna 3 Star Effect (Eclipse):[/b]
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[*]Beam Damage changed from 200 to 150
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[b]Omniknight:[/b]
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[*][b]Purification:[/b]
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[*]At three stars, Purification now has a 2-cell radius instead of 1 cell.
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[b]Pudge:[/b]
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[*]At three stars, Pudge becomes a Flesh Heap. Pudge gains 500 Max HP and 10% Magic Resistance each time an enemy dies within 1 cell of him.
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[b]Snapfire:[/b]
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[*][b]Mortimer Kisses:[/b]
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[*]Damage changed from [100, 150, 200] to [50, 80, 150]
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[b]Viper:[/b]
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[*]At three stars, Viper performs a Viper Strike every 5 attacks. The enemy unit takes 250 damage per second and loses 80% move speed and 80 Attack Speed, with the slowing tapering off over the 3 second duration.
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[h1]ALLIANCE CHANGES[/h1]
[b]Brawny:[/b]
[list]
[*]Changed Health bonus from [15, 30] per kill to vary by star level of the Brawny unit. 1 star Brawny units get [5, 10] bonus Health per kill; 2 star units get [10, 20] bonus Health per kill; and 3 star units get [20, 40] bonus Health per kill.
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