Version 1.0.9988

Greetings Overseers, Today we have a patch of performance and bug fixes for you. See below for full patch notes. [list] [*] Fix a bug with attack only animals causing bots to be passive [*] Fix electric floor damage radius, increase damage by 5x, and make them snap properly and unable to be stacked. Fix welding electric floors with handy [*] Fix timer switch [*] Make fallaway floor work properly (retracted when powered on, regular floor when powered off) [*] Fixup handy upgrade tiers on reload [*] Fix pressure switch to work based on "hit" [*] Fix some issues that may have allowed bots to walk through certain walls/doors [*] Fix for possible crash in server list [*] Show all incompatible servers in server list, but greyed out if version doesn't match [*] Better status info on server list [*] Add right click to copy member and colony ID to clipboard [*] Show all offline memebers in your own colony [*] Add WipeCorp cheat [*] Performance improvements for servers and hosted games [*] Fix some checkbox issues with the social menu [*] Fixes for Compass and Map UI performance issues on client, and make sure they update more consistently [*] Fix weapon range stat display [*] Fix for a possible client-side hitch that could occur every 5 sec in dense areas [*] Fix weapon and armor names prefix/postfix to be properly based on stats (should retroactively fix old item names so everything isn't "Accurate X of Marksmanship") [*] Fix a bug causing texture quality settings not to properly apply or load causing memory issues [/list]