Version 0.9.9635

Greetings Overseers! We have a small patch of bug fixes and optimizations for you today. See the full patch notes below [h1]PATCH NOTES[/h1] [list] [*] Drone bots will now properly play their idle animations [*] Make AI less "escape artisty", add failsafes to prevent AI from getting "stuck" [*] Fix minion bot "retire" spam [*] Make animals better at attacking. Improve crab attack anim [*] Fix a bug with AI not finding the items in storage they need for crafting [*] Fix building and animal attacks in water [*] Show proper amounts when picking up resources in notification popups near player panel [*] Significant optimizations to server side networking code [*] Fix resource manifest showing bogus resources [*] Fix for melee block resulting in negative armor values [*] Make level 3+ handy never overheat [*] Fix turn left/right binding which wasn't showing in options menu [*] Reskin proximity switch properly, give it a proper name and description [*] Plants rare resource popout properly skinned to look like wood/carbon [*] Fix Corporate advanced crafting skill definitions so Miners are displayed only in the proper spot [*] Add expansion slots to many of the armors [*] Increase placement distance of certain large structures like extractors and large foundations [*] Don't show an permanent enemy compass icon for player [*] Clicking Show offline in social menu immediately refreshes [*] Default social menu to "show all" [*] Fix hotbar slots sometimes being reset upon login [*] Fix a bug that prevented players from leaving a corporation [/list]