Version 1.0.3 online!!

July 24, 2021 Solar Powered Games Community Announcements
In Patch 1.0.3 the main focus was on bug fixing and repairing crashes.

Bugs & Crashes:

  • When traversing to the next building, one now keeps his progress in inventory and skill points. This has actually been a topic in the last patch alreday, but maliciously, the bug persisted for some players. Even worse, we were totally unable to reproduce it on our machines, as it was involuntarily corrected by the test mode we use for testing and bug fixing. Be that as it may: It is fixed now!
  • Savegames were overhauled, and now loading should no longer leasd to any crasheds whatsoever.
  • Fixed a crash caused by a dreamer trying to grab or release a dead player.
  • Fixed a bug where the game froze under certain conditions when a player tried attacking a dreamer that was already dead.
  • Fixed a bug were fuel was not properly consumed on level transition.
  • Fixed a bug where flower pots and plant containers wouldn't get focussed properly on by the camera after being transported to another floor.
  • Fixed a bug where resources were returned upon aborting repairs that were never invested in the first place.
  • Fixed a bug where flower pots and containers where not properly displayed after loading.
  • Fixed a bug where the ceiling lights stayed off after loading a game in the night.
  • Fixed a bug where the players where already standing on the rooftop in the landing sequence.
  • Fixed a bug where the game couldn't reconstruct the state of unconscious players.
  • Fixed a bug where it was possible to cheat oneself infinite skillpoints by save/loading the game again and again during the morning (Sorry, guys... ^_^)
  • Fixed a crash caused by missing reference of a sound file.
  • Fixed a crash caused by players mannign a barricade under certain circumstances.
  • Fixed a bug where the number of dreamers is doubling with each load of a savegame.
  • Fixed a bug where the helicopter would not be ready for launch after loading, although it was when the game was saved.
  • Fixed a bug where the InteractionBubbles were covered or out of the screen on some resolutions.
  • The helicopter now also has a "deliver crating materials"-interactionBubble.
  • Fixed a bug where the helicopter could not be inspected after level transition.
  • Fixed a crash caused by a tooltip for a non-existing object trying to show up.
  • Fixed a bug where the skill descriptions would not show in the skill menu after loading a savegame
  • Fixed a crash caused by players being manning the helicopter during the save.
  • Unconscious players now no longer have "assist"-interactionBubbles.
  • Fixed a bug where cardboard boxes and other containers could not be correctly loaded.
  • Fixed various other crashes and bugs.

Balancing:

  • Adjusted the difficulty of the dreamer wave, which storms the buildijng after initiatin launch preparations.
  • Adjusted some crafting- and disassembling times.
  • Adjusted the dropchance and recipe requirements for aluminum.
With version 1.0.3, the problems with the savegames and most crashes should now finally be a thing of the past. As always, we could only achieve this through the help of our awesome community, which helped us with crashlogas and savegames, so we were able to even find the most devious bugs. Thank you for that! We will keep on working on the remaining bugs and issues, and then turn our focus towards some of the requested features of controls and item management. Enjoy the update and see you soon! Your team of Solar Powered Games