The Forbidden Arts is an old-school action adventure platformer with a focus on discovery and exploration. You play as Phoenix, a young boy who seeks to master the element of fire in a grand adventure of ancient magic.
The Forbidden Arts continues to improve! This new build exhibits a lot more polish in various areas of the game.
The most important thing in version 0.9.3.0 of the game is the new save/load system. It's lightning fast compared to the previous version. It's been rewritten from scratched and heavily optimized. Everything is now stored in single save files. The old system was always temporary, but you should see a huge difference in the save times and the game should feel a lot smoother. If anyone has any issues with their data transferring please get in touch with us and we will build you a custom save file for your game. Though hopefully there will be no issues as the game has been heavily tested and it appears to be working flawlessly, and all old data transfers perfect.
Beyond this, lots of other things have been improved. Here's what's new in version 0.9.3.0:
- Brand new save system
- Added localization for Japanese
- Improved game performance by 10-20% per scene!
- Adjusted and improved texture quality for Phoenix
- Upgraded textures for the Aeromancer, Bitty, Bear, Wolf and Mimic
- Smoothed camera movement in various parts of the game
- Adjusted ambient lighting in Black Fang Pass
- Adjusted ambient and directional lighting, color grading and texture color in The Hives
- Adjusted physics for giant snowballs
- Modified level design for Black Fang Pass overworld
- Tweaked some settings in the Hydromancer Boss Fight
- Tweaked the Dark Zone puzzle in Temple of Spirit
- Fixed some dialogue for the Chiromancer based on whether or not the player has acquired upgraded weapons
- Modified level design in Korrath Woods, Abandoned Mines, Mountains of Orin, Pools of Murk
- Fixed some text display issues when changing languages
- Fixed/Improved various AI
- Various bug fixes
Thanks for following along as we continue development. We're in the process of porting the game to other platforms as we continue development, so there's sure to be more improvements to come!