Version 0.60.1.4

Unnamed Space Idle

Destroy endless waves of alien ships that have all but wiped out humanity in this long form, unfolding, sci-fi idle game. Customize your ship with different weapons and defenses to defeat specific enemy types and utilize a ton of different systems to increase your overall power.

[list] [*] Changed a Battle Improvement node to a Combined Battle Improvement node in warp tree (buff to s. battle) [*] Reduced craft time of Alien Synth recipes and added Reinforce Start with upgrade to first material recipe [*] Hid some modules and upgrades once they become useless [*] Right clicking enemy capital shield bar now properly sets fighters target to "Cycle All" [*] Combat Amplifiers now regenerate faster when at a lower percentage [*] Adjusted late game shard drops, Capitals drop more, small and veil enemies drop less [*] Unstable transit now grants retrofits like galaxies [*] Unstable transit now lets you take a previous clear if you had one when you lose a retry [*] Unstable transit now lets you skip the run and get 75% of your best artifacts instead (will be 0 until you do a new run) [*] Added option to galaxy auto run to do it in background so you can do other stuff [*] Changed a few icons [*] Fixed warp overkill boost not triggering in 95 and 95.5 [*] Fixed issue causing Base tab to flash green until restart [*] Fixed cloud saves on web version [*] Fixed synth progress bar estimate ignoring Veil Piercer settings [*] Fixed issue sometimes causing phase enemies to not get targeted at very high fire rates [*] (Mobile) Fixed issue with scrolling in "All" list in shard library [/list]