Destroy endless waves of alien ships that have all but wiped out humanity in this long form, unfolding, sci-fi idle game. Customize your ship with different weapons and defenses to defeat specific enemy types and utilize a ton of different systems to increase your overall power.
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[*] Base 6 mats/parts no longer reset on reinforce
[*] Sector jump requires clearing the sector this prestige instead of this reinforce
[*] Removed regen from hangar enemies from capital at 109/110
[*] Swapped capitals at 109/110 with 111/112
[*] Changed "High Regen" Capital enemies to have a smaller shield portion
[*] Buffed T1 fighters "Collection Scoops" to + 0.5 from + 0.25
[*] Changed compute spec "Pristine Armor" to also give fighter durability
[*] Siphon no longer effects Alien Synth at all (quad rooting siphon was messy, misleading, and overall weird while making it provide not much benefit)
[*] Removed basic resource cost from T13 Synth (Fortifium etc)
[*] Rebranded "Fleet Transit Speed" to "Fleet Fuel Efficiency" for clarity
[*] Swapped some icons around
[*] Added another level to Warp Size Increase warp upgrade and reduced base Warp Essence gain on it
[*] Added VM drops to 116-120 normal enemies
[*] Fixed issue with bases in fleet battles being restored to full health on undo in some situations
[*] Fixed stat panel showing combat stats weird when re-opening the panel
[*] Fixed issue causing fleet undo to remove saved and even unrelated battle configurations sometimes
[*] (Mobile) Fixed issue with scrolling in "All" list
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