Destroy endless waves of alien ships that have all but wiped out humanity in this long form, unfolding, sci-fi idle game. Customize your ship with different weapons and defenses to defeat specific enemy types and utilize a ton of different systems to increase your overall power.
[list]
[*] New queue system for Fixtures and Overdrives, unlocks via the existing automation AI Upgrade for those systems
[*] Fleet battle results should now be consistent when run at the same speed
(Please report any instances of this not being the case)
[*] Fleet battle speed adjustment has been changed to not be switchable mid battle
(This might go away fully in the future and default to 2x)
[*] Fixed combat amps to not apply an extra set of additive bonuses
(Depending on progress, this is up to a 50% loss in stats at S108+)
[*] Slightly increased a few late game upgrades to compensate for the above loss
[*] Changed base upgrades to no longer be effected by the buy amount button, the auto upgrade purchases much faster
[*] Added a new settings area for determining which notifications will show
[*] Fixed some issues with undoing galaxy nodes
[*] Fixed fleet battle previous results acceptance causing a completion on base battles
[*] Fixed issue with offline gains for compute not behaving properly when far way from tiering up
[*] Fixed issue with swarmers being too close to hit in some situations
[*] (Mobile): Base tooltip fix
[/list]