Spacemas Event December 20th through January 5th

Unnamed Space Idle

Destroy endless waves of alien ships that have all but wiped out humanity in this long form, unfolding, sci-fi idle game. Customize your ship with different weapons and defenses to defeat specific enemy types and utilize a ton of different systems to increase your overall power.

[h1]Spacemas Event[/h1] December 20th through January 5th The Spacemas event has come back around! Same as last year with some minor tweaks. Swing by the [url=https://discord.com/invite/usi]Discord[/url] to celebrate and join the $1000 of steam gift cards giveaway. [b]Note: There is not new end game content, that is expected early February.[/b] During the event, the special "Event" tab will be available. Use [b]Coalexium[/b] you get from enemies to hunt down the Santalien and harvest their [b]Giftium[/b] which can be used for temporary boosts and to build up various rewards. All that [b]Giftium[/b] will culminate in unlocking the Spacemas ship design! [img]{STEAM_CLAN_IMAGE}/44368219/677205ab3432b478fdc6bbaa6b26fa36c13666f3.png[/img] If you already got it last year, you get bonus AI Points instead. General patch notes: [list] [*] Spacemas Event running December 20th through January 5th, hunt down Santalien for Giftium to use on temporary boosts [*] Spacemas ship design returns as a reward, if you already have it you will get 200 AI Points instead on reaching it [*] Spacemas event bundle has returned and is now permanent, if you already bought it last year try the recover purchases button [*] New temporary event purchase for extra AI Points [*] Spacemas skin now works in Fleet [*] Improved Queues, they now remove the item from the list when it is finished, not when it starts [*] Fleet: Added indicator to fleet nodes indicating they have been completed on a previous run [*] Synth: Veil Piercer Charge Rate synth module amount reduced [*] Synth: T13 got a new module and another tier for reactor related modules [*] Synth: Alien synth recipe levels increased to 60 [*] Stats: Summary now shows missing upgrades inline [*] Stats: Summary allows filtering to only show stats with something missing [*] Warp: Setting for reminder to level warp [*] Warp: Fixed issue causing crashes in warps [*] Reactor: Fixed Overdrive to remember if you were using queue or not [*] Reactor: Tab will flash when you are not charging all the Overdrives you could be [*] Crew: Mastery respec now doesn't remove the points on previous pages if you have more then needed for them [*] Fixed visual glitch for damage text on capital ships [*] Fixed visual glitch when veiled ships spawn [*] Fixed some disabled buttons having incorrect text colors [*] Fixed artifact achievement icon [*] (Mobile): Fix tooltip mentioning PC controls [/list]