Destroy endless waves of alien ships that have all but wiped out humanity in this long form, unfolding, sci-fi idle game. Customize your ship with different weapons and defenses to defeat specific enemy types and utilize a ton of different systems to increase your overall power.
[h1]Spacemas Event[/h1]
December 20th through January 5th
The Spacemas event has come back around! Same as last year with some minor tweaks. Swing by the [url=https://discord.com/invite/usi]Discord[/url] to celebrate and join the $1000 of steam gift cards giveaway.
[b]Note: There is not new end game content, that is expected early February.[/b]
During the event, the special "Event" tab will be available. Use [b]Coalexium[/b] you get from enemies to hunt down the Santalien and harvest their [b]Giftium[/b] which can be used for temporary boosts and to build up various rewards.
All that [b]Giftium[/b] will culminate in unlocking the Spacemas ship design!
[img]{STEAM_CLAN_IMAGE}/44368219/677205ab3432b478fdc6bbaa6b26fa36c13666f3.png[/img]
If you already got it last year, you get bonus AI Points instead.
General patch notes:
[list]
[*] Spacemas Event running December 20th through January 5th, hunt down Santalien for Giftium to use on temporary boosts
[*] Spacemas ship design returns as a reward, if you already have it you will get 200 AI Points instead on reaching it
[*] Spacemas event bundle has returned and is now permanent, if you already bought it last year try the recover purchases button
[*] New temporary event purchase for extra AI Points
[*] Spacemas skin now works in Fleet
[*] Improved Queues, they now remove the item from the list when it is finished, not when it starts
[*] Fleet: Added indicator to fleet nodes indicating they have been completed on a previous run
[*] Synth: Veil Piercer Charge Rate synth module amount reduced
[*] Synth: T13 got a new module and another tier for reactor related modules
[*] Synth: Alien synth recipe levels increased to 60
[*] Stats: Summary now shows missing upgrades inline
[*] Stats: Summary allows filtering to only show stats with something missing
[*] Warp: Setting for reminder to level warp
[*] Warp: Fixed issue causing crashes in warps
[*] Reactor: Fixed Overdrive to remember if you were using queue or not
[*] Reactor: Tab will flash when you are not charging all the Overdrives you could be
[*] Crew: Mastery respec now doesn't remove the points on previous pages if you have more then needed for them
[*] Fixed visual glitch for damage text on capital ships
[*] Fixed visual glitch when veiled ships spawn
[*] Fixed some disabled buttons having incorrect text colors
[*] Fixed artifact achievement icon
[*] (Mobile): Fix tooltip mentioning PC controls
[/list]