Destroy endless waves of alien ships that have all but wiped out humanity in this long form, unfolding, sci-fi idle game. Customize your ship with different weapons and defenses to defeat specific enemy types and utilize a ton of different systems to increase your overall power.
Forgot to post last several patches so heres all the combined notes
[list]
[*] Changed button text in galaxies to clarify their roles
[*] Fixed issue with enemy ships becoming deployable
[*] Fixed Reinforce and Astrium Fuel issue
[*] Fixed issue with fleet advisor deployment
[*] Fixed enemy s. scale being too high after reinforces
[*] Prestige no longer resets battle focus slider
[*] Added warning text to crew respecs
[*] Changed overdrives auto using charges at 6/5 to not use all of them
[*] Added tooltips, text and tutorial info about several things for Fleet to clarify better
[*] Added setting for showing or hiding the base booster preview
[*] Stats & Info tab now refreshes when reentering screen
[*] Fixed module pins not updating when getting to infinite (possibly still a different related issue though)
[*] Fixed issue with stacked tutorials
[*] Fixed crashing bug on save after Crew Supremacy
[*] Fixed fleet resource gain issue
[*] Fixed warp giving essence if open during reinforce
[*] Fixed warp max buy to not spam interface noises
[*] Fixed fleet tutorial locking you out on first ship choice node if you deployed a lot of ships in first battle
[*] Fixed reinforce tab changing every new sector
[*] Fixed void matter conversion manual entry not working
[*] Fixed Fleet Resources UI not updating after Undo in some cases
[*] Added wave clear info to R2 overkill boost upgrade tool tip
[*] Finalizing a base now auto grants the upgrades in case you didn't buy them
[*] Localization updates
[/list]