Version 0.60.0.5

Unnamed Space Idle

Destroy endless waves of alien ships that have all but wiped out humanity in this long form, unfolding, sci-fi idle game. Customize your ship with different weapons and defenses to defeat specific enemy types and utilize a ton of different systems to increase your overall power.

Forgot to post last several patches so heres all the combined notes [list] [*] Changed button text in galaxies to clarify their roles [*] Fixed issue with enemy ships becoming deployable [*] Fixed Reinforce and Astrium Fuel issue [*] Fixed issue with fleet advisor deployment [*] Fixed enemy s. scale being too high after reinforces [*] Prestige no longer resets battle focus slider [*] Added warning text to crew respecs [*] Changed overdrives auto using charges at 6/5 to not use all of them [*] Added tooltips, text and tutorial info about several things for Fleet to clarify better [*] Added setting for showing or hiding the base booster preview [*] Stats & Info tab now refreshes when reentering screen [*] Fixed module pins not updating when getting to infinite (possibly still a different related issue though) [*] Fixed issue with stacked tutorials [*] Fixed crashing bug on save after Crew Supremacy [*] Fixed fleet resource gain issue [*] Fixed warp giving essence if open during reinforce [*] Fixed warp max buy to not spam interface noises [*] Fixed fleet tutorial locking you out on first ship choice node if you deployed a lot of ships in first battle [*] Fixed reinforce tab changing every new sector [*] Fixed void matter conversion manual entry not working [*] Fixed Fleet Resources UI not updating after Undo in some cases [*] Added wave clear info to R2 overkill boost upgrade tool tip [*] Finalizing a base now auto grants the upgrades in case you didn't buy them [*] Localization updates [/list]