Version 0.60.1.0

Unnamed Space Idle

Destroy endless waves of alien ships that have all but wiped out humanity in this long form, unfolding, sci-fi idle game. Customize your ship with different weapons and defenses to defeat specific enemy types and utilize a ton of different systems to increase your overall power.

[list] [*] Added new AI upgrade for a Buy Max button for synth point upgrades [*] Base building upgrades now use your buy amount setting [*] Reactor upgrades buy more at a time when you have auto buy on [*] When overkilling after prestige, you now get capital part break resources too (Fortifium etc) [*] Improved capital part targeting cycle all behavior and how it chooses the next part in general for more even distribution [*] Enemy capital shield generator now stays down for 14 seconds in general when you destroy that part [*] Overdrive Auto Tier Next now prioritizes overdrives that you have more charge speed stat (better options coming) [*] Changed the fleet battle finished screen to let you choose which one you want on base battles [*] Added info about best clear to fleet battle nodes if you don't have any matching clears [*] Added galaxy and node display in fleet battles [*] Improved undo in galaxies so it will be available in a few more scenarios (more improvements coming) [*] Added fleet tutorial for previous battle clears (will highlight wrong if you trigger outside of first galaxy) [*] Added fleet tutorial for medium class ship behavior [*] Added fleet tutorial about auto scrap and auto void energy modules being removed [*] Buffed range and retarget range of missiles in fleet battles [*] Made some minor tweaks for improved fleet battle consistency (more improvements coming) [*] Moved Fleet battle speed settings [*] Changed nicknames assigned by discord bot for R5 and higher [*] Fixed smarter craft issue causing it to be stuck and not change recipes [*] Fixed issue with specimen per second display when hovering the specimen on the research screen [*] Fixed crew auto reprint estimate when using the "levels above previous high" option [*] Fixed the update notifications setting so you can actually turn them on or off [*] Fixed several Fleet Unstable Transit battle issues [*] Fixed base grid generation so that it updates when you open the bases tab (more improvements coming) [*] Fixed issue with undo on artifact nodes stealing artifacts when you recently finished them all [*] Fixed overkill to not grant siphoning bonuses [*] Fixed Warp Essence Harvester Tier 13 to actually give more of the stat on tier up [*] Fixed recipe cost for T13 Veil Refractor [*] Fixed overdrive time to next tier estimate when its going very fast [*] Fixed data core auto assign to be much faster but also have a delay when you change the setting [*] Fixed undo all in fleet not properly undoing mods [*] Fixed issue with navigating to a specific distance when you are going fast [/list]