Version 0.10.4 Adds Steam Workshop Support To Early Access

[h2]It's finally here![/h2] The issues of Friday's update have all been addressed, I want to thank everyone for your understanding again! The [b]Steam Workshop integration[/b] is done and you can now upload your custom character skins and pets to the Steam Workshop. Let's go over some of the things you have to change with your mod to allow it to be uploadable. [h3]1. Your Mod.yaml file now requires an Id property. [/h3] This is required for you to allow changing your mod's name after the fact, if you want to adjust it. It's important to note that for that to work, the Id needs to be kept the same. If you change the Id of an already uploaded mod, it will upload a new one. You also want to make sure to make the Id quite unique, as you can't load multiple mods with the same ID. Imagine you used the ID "Link" for your mod, but it's likely other people would do that too. So you could use "Link_LA_Green", or even use an online GUID generator to generate a guaranteed unique series of characters. All mods require to have this property added, otherwise the game will not load the mod. [img]{STEAM_CLAN_IMAGE}/44218979/a3bdbe59d23ce4b1b5a5862c7992240521c54f3c.png[/img] [h3]2. Mod.yaml Author property[/h3] This new property allows you to credit yourself in you wish to do so. It's however not required to be added. [img]{STEAM_CLAN_IMAGE}/44218979/a158422882a395db4b89f83a9eb8a4669ae34c0a.png[/img] [h3]3. Upload To Workshop[/h3] To upload your mod to the Steam Workshop, add the Upload property to your Mod.yaml file and set it to true. If your mod has not been uploaded before, it will create a new entry on the workshop. If it has been uploaded, it will update the entry instead with the changes you made. The upload happens automatically upon starting the game. So if you wish to upload, simply set the property to true and then restart the game. [b]This is temporary, there will be a dedicated NPC for this. But we have to design that first![/b] You can always set the property to false again if you wish to stop updating the mod. You can delete your mod from the Steam Workshop directly. Note that it can take upwards of ten minutes for your mod to appear in the Workshop depending on your region. [img]{STEAM_CLAN_IMAGE}/44218979/160aac7b2a59926ed46f4320552494c125e2ab91.png[/img] I recommend everyone to look at the sample mods for more information!