[h2]Cake Day[/h2]
Hello everyone! I know I said there wouldn't be any more content updates this year, however, I decided to release a surprise update on my birthday today!
Let's get right into what's new.
[h2]Food Items[/h2]
There are nine new food items (as heart variants) that replenish various amounts of health, with the [b]Black Forest Cake Slice[/b] restoring all [b]ten[/b] hearts.
[img]{STEAM_CLAN_IMAGE}/44218979/c943d41a5398a2c3f6f0dd3e6c0fbee6ff3b0561.png[/img]
Black Forest Cake, also called [b]Schwarzwälder Kirschtorte[/b] hier in Germany, is my favorite cake and I figured it would be appropriate to add it into game, especially because it's also been often requested to allow giving the player items that restore more than a single heart.
[img]{STEAM_CLAN_IMAGE}/44218979/f15aba47af7b64e934ec58d48c98a554e386c2ea.png[/img]
[h2]Centering Dungeon Parts[/h2]
You can now [b]center[/b] most dungeon parts [b]off-grid[/b]. Excluded are parts like moving platforms which already are resizable or pushable blocks which require being aligned to the grid for their functionality.
[img]{STEAM_CLAN_IMAGE}/44218979/bb704f5323127d950ce91dd20b071a150f65b72b.gif[/img]
This also translates to parts like doors.
[img]{STEAM_CLAN_IMAGE}/44218979/8ab0e462bfe64a80570110ac262274cfb9569017.gif[/img]
[h2]Multicheckpoint[/h2]
The new Multicheckpoint variant is able to be [b]triggered as often as you want[/b].
[img]{STEAM_CLAN_IMAGE}/44218979/94d0722c7dc40fda8e06e1faa600ac71063f99a7.gif[/img]
[h2]Golden Clones[/h2]
The newest menace in town has arrived, [b]Golden Clones[/b]!
These golden fellas are Shadows, but even more on steroids.
[img]{STEAM_CLAN_IMAGE}/44218979/3a89703249f705b43a007913c7f6947936798560.gif[/img]
[h2]Tooltip Tags[/h2]
The tooltips of dungeon parts have been refactored to contain [b]less text in favor of the new tags[/b].
[img]{STEAM_CLAN_IMAGE}/44218979/bdd5dd20db9376c416d6a1578278d8e07a59ab4b.png[/img]
This not only makes it easier at a glance to see properties of an object without reading through a wall of text, but it might also highlight things you previously did not know about certain parts.
[img]{STEAM_CLAN_IMAGE}/44218979/0eb355c7090ae250ef31a51105c8c73d69849ef6.png[/img]
We'll continue to add more tags and refine the system.
[h2]Placement Layering[/h2]
Layering parts over each other has been [b]redone[/b] to rely [b]solely on the rendering order[/b]. This is way [b]more intuitive[/b], because what you see is what you get - as opposed to hard defined rules set by me that are not only annoying to maintain (and frankly, I quite often forget to) but they also limit things because I have to specify all interactions manually.
[img]{STEAM_CLAN_IMAGE}/44218979/be5c96be232f8ff8dd6168b0b6f9b68d6458eac2.gif[/img]
[h2]Water Dash[/h2]
The new [b]water dash[/b] acts as the roll equivalent while swimming and diving. It allows you to move much [b]quicker[/b] in water, which is a hugely requested quality of life feature.
[img]{STEAM_CLAN_IMAGE}/44218979/c56b3bad8fdc582b9ba7831f7d2331475393d7b5.gif[/img]
It's mapped to the same button as "Roll", which previously was used for diving. Dive is now bound by default to "Use Sword". In case you've previously already rebound Dive, make sure to double check your bindings to avoid conflicts.
[h2]NPC Icons[/h2]
Castle Town NPCs now show various symbols above their head when their dialogue is important.
[img]{STEAM_CLAN_IMAGE}/44218979/328bac3c9b5a82f115658e32217ff2b8b64b303d.png[/img]
This should help guide new players and also provide more context when taking a stroll around Castle Town.
[img]{STEAM_CLAN_IMAGE}/44218979/721757dea88e99934c85532e62de199519e67e0c.png[/img]
[h2]Show Bosses On Map With Compass[/h2]
The [b]compass[/b] now shows the location of [b]bosses[/b], indicated by a [b]skull[/b].
[img]{STEAM_CLAN_IMAGE}/44218979/2db0c597a592ae4ead45aa3b2ccc3c14a0603d39.png[/img]
[h2]Giant Ring Box[/h2]
If you've collected enough rings, give Gemini a visit! He might reward you with the Giant Ring Box, the next ring box upgrade which allows you to equip three rings at once.
[img]{STEAM_CLAN_IMAGE}/44218979/c0e1e5580da1a18f484854872a747ed4174e9d7a.png[/img]
Of course, this ring box will, once given to you, also be available in maker mode for you to use inside your dungeons.
[img]{STEAM_CLAN_IMAGE}/44218979/c75b7f6bfbb082975a6ecafbbfac1cb64eb586b1.png[/img]
[h2]Closing Thoughts[/h2]
I hope you're enjoying this update! This will however be the last update of 2024 for real, lol.
[b]The entire Quest Master Team wishes everyone a happy new year 2025![/b]