v1.0176

Steel Symphony

Steel Symphony is a 2D Action-Strategy platformer where players craft combat sentinels by selecting components and balancing stats like integrity, mobility, and weapon capabilities. Chassis, weapons, and modules shape each sentinel's role with varied abilities for strategic customization.

v1.0176 __Bug Fixes:__ - Tech value in Configuration fixed. __General:__ - Ba'al host waits one second before adding other AI. - Ba'al is golden on the end game screen. - Default Sentry 1x Turbo Nuke -> 1x Heavy Rocket __Maps:__ - Hiroshima removed from random map pool. - Hiroshima 2 removed from random map pool. __Chassis:__ - Sentry 1x Nuke Slot -> 1x Nuke/Large Rocket Slot - Orbital Energy: 4 -> 5 - Bertha Energy: 6 -> 5 - Valhalla Energy: 6 -> 5 - Babel Energy: 6 -> 5 - Babel Explosive Resistance: 15% -> 18% - Babel Kinetic Resistance: 15% -> 18% __Modules:__ - Adaptive Plating Kinetic Resistance modifier fixed. __Weapons:__ - Doomsday Cannon Gravity: 0.005 -> 0.0082 - Doomsday Cannon Velocity: 0.1705 -> 0.22 - Blizzard Cannon Damage: 24 -> 35 - Blizzard Cannon Damage to Shields: 240 -> 350 - The Absolute Zero Damage: 36 -> 60 - The Absolute Zero Damage to Shields: 360 -> 600 - Super EMP Rocket Velocity: 0.1688 -> 0.2532