[h1]Patch Notes[/h1]
[h2]Version: v0.8.12[/h2]
[h3]UI/UX[/h3]
[list]
[*] The Notification system now limits the maximum active notifications, and then politely queues them up to play when it is their turn
[*] Adjusted spacing of Stat Values on the class select
[*] Replaced Debug Table Image for the Demo with a more updated one
[*] Redesigned the Table Select Menu in a similar way as the rest of the menus
[*] Max Charge -> Charge Time
[/list]
[h3]Bug Fixes[/h3]
[list]
[*] Fixed Item Stat Displays being center-aligned in the Equipment Chest Screen
[/list]
[h3]Other[/h3]
[list]
[*] Invisible improvements to the way that the enemies are chosen in prep for making more levels and difficulties
[/list]