V 1.0.5.N - Weekend hotfixes and balancing

Swords and Sandals Immortals

Gladiator! Grab your sword, equip your sandals and take on the world in multiplayer Swords and Sandals! Brutal turn-based combat where gladiators can lose limbs, wield guitars and yell so loudly enemy heads will fall off. This is the most fun you'll ever have in the arena!

Hey mighty gladiators, too tired for detailed explanation of patch notes ( long weekend but got a few hours in tonight ) , but check it out and I hope it provides a few fixes for some of the reported issues. Big week next week, the last 'real week' of big updates before I park the game and let it breathe for a while. Cheers Oli [b] Patch Notes V 1.0.5.N March 19 2023) [/b] [i]--- MULTIPLAYER CHANGES ---[/i] • More anti-cheat measures • Battle Intro screen now includes tiny version number so I can see what version players are on if I need to debug • Proper warning text in Battle Intro now tells you if either you or your enemy has no weapon equipped and cannot do battle. [i]--- BALANCE CHANGES / STAT FIXES ---[/i] • All gladiators in single player mode now start off with at least 10 stars • Ultimate Warrior Talent nerfed to +10% per hit in a row ( down from 20%) [i]--- BATTLE CHANGES / FIXES --[/i]- • Shadows and Dust movement now scales slightly with agility [i]--- SHOP FIXES CHANGES ---[/i] • Potential fix for low value items [i]--- MISC FIXES AND CHANGES ---[/i] • You can now add blueprints and runes to Unique items. • Removed common armour/weapon items from boss rewards • Most recently created gladiators now show up first in the load panel • Multiplayer characters no longer show up to load in single player load game menu and vice versa • Fixed offset position of King Lionel's weapon