V 1.0.1.H - Fixing resting gladiators in multiplayer mode + anticheat stuff.

Swords and Sandals Immortals

Gladiator! Grab your sword, equip your sandals and take on the world in multiplayer Swords and Sandals! Brutal turn-based combat where gladiators can lose limbs, wield guitars and yell so loudly enemy heads will fall off. This is the most fun you'll ever have in the arena!

Just a small patch tonight guys, Sunday night so had a little time to sit down and start working through all the new bug reports. Tomorrow's going to be a big one, V1.0.2. For now though, just a few things , the main one is fixing the bot resting issue in multiplayer. Also some anti-cheat stuff: So, if you fight someone now with impossible stats, they will no longer be victorious. Instead, they will yield to you, be labelled a traitor and removed from the game. Such is the punishment for breaking the code of the gladiator. Cheers, Oli [b]Patch Notes V 1.0.1.H (March 12)[/b] [i]--- MULTIPLAYER CHANGES ---[/i] • Extra checks against nefarious would-be cheaters in battle. They shall not prevail! • Fixed a bug where enemy bots in multiplayer could use potions and switch weapons. [i]--- BALANCE CHANGES / STAT FIXES ---[/i] • Flame Hands is now Arcane Grasp . This was done to reduce the confusion over whether it was an elemental spell ( it wasn't ). It no longer does fire damage but has increased physical damage. [i]--- BATTLE CHANGES / FIXES ---[/i] • Fixed a new bug where bots resting would stall the game for a while and create a loss condition. • You now gain a small amount of XP even when you lose a battle in single player mode ( as long as the enemy gladiator is within your level range).