[list]
[*]Fixed a rare issue where the next campaign chapter might not unlock after winning when saving and reloading multiple times
[*]Fixed a rare issue in multiplayer custom or survival games where client players might not realize the game is paused
[*]Fixed an issue where if a player has all Glyphs unlocked and also almost all alternate art variants, sometimes the collection would not display all the variants that were available
[*]Fixed a crash that could occur if a player disconnects their PC from the Internet while loading into a multiplayer game
[*]Fixed some networking error edge cases where the game returned to the main menu without displaying an error message
[*]Fixed misc minor issues with controller input
[*]Fixed various localization issues
[/list]