Combots is a multiplayer robot war shooter set in fully procedurally generated maps with the physical environment.
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[b]Fixed[/b]
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[*] Sometimes the progress of capturing points was displayed incorrectly
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[b]General changes[/b]
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[*] Increased the number of maximum points for victory for modes with control points
[*] Slightly reduced the capture radius of control points
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[b]Ranked Mode Changes[/b]
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[*] Game mode is available again if there are enough players online
[*] Fixed bugs with missing weapons and game modes in the voting menu
[*] Updated user interface
[*] Reduced number of players required to start the game
[*] Bots have been completely removed, even when the player disconnects
[*] Round-based game modes have been temporarily removed from the voting list
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[b]Changing map generation[/b]
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[*] Default maps are now medium size for PC and small for Android version
[*] Removed the Generation Difficulty setting (now it is determined automatically by the map size)
[*] There are now more buildings on city maps and they will appear closer together
[*] Increased the number and size of icebergs on the Ice Moon map
[*] Increased the overall size of the Egypt and Ice Moon maps
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[b]Changing lighting[/b]
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[*] Completely redesigned lighting on all maps
[*] New volumetric fog with physically accurate behavior
[*] Improved weapon shadows when playing in first person
[*] Improved overall shadow quality for Non-RTX version
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