Update 169 - Some QoL changes to assist beginners

Fantasy Survivors

A rogue-lite where you fight thousands of creatures, unlocking characters and equipment, to challenge deeper levels. Team up with friends or go solo; all drops are instanced so you don't have to share. Satisfying gameplay combined with smart choices make one-more-run a no-brainer.

Hi all, We are confident that these changes will make it easier for beginners to get started. [list] [*]Increased the base player movement speed by almost 10%. Lowered the effect of the Feather artifact to compensate for this. [*]Reduced the time required to unlock weapons by 25%. [*]Increased the Dragon Staff's fireball speed by 20%. [*]In-game tips have a longer cooldown so they will be less overwhelming. [*]The level up selections now use a bigger font size. Text will be easier to read. Remember you can also pause the game by pressing Esc (in solo mode). [*]The progress bar that shows when Limit Break happens, is now more visible. [*]If you are putting together a new Loadout in the Stash, the error message that says what's missing from it will now pop up. So it will be easier to see what is missing from the Loadout. [*]The Fire Drake was a bit underwhelming in the "Beyond the Portal" mission, so we replaced it with the all new Rot Breather. We also placed it in the "Find Brumik's Mechanoid" mission. Be careful out there! [/list] Enjoy the changes and check out the Discord if you haven't done so yet. Till later, André