A rogue-lite where you fight thousands of creatures, unlocking characters and equipment, to challenge deeper levels. Team up with friends or go solo; all drops are instanced so you don't have to share. Satisfying gameplay combined with smart choices make one-more-run a no-brainer.
Hi all,
We are still working on a new map but decided that's it's time to release an update.
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[*]Added a secondary weapon for Chimerus, the playable character that can be unlocked in the Arena map. The weapon does magical damage and applies electrocute, which normally requires both water and shock. So now it's possible to slow the 3rd guardian with a single weapon.
[*]Increased both the damage and range of Hand of Midas by 33%.
[*]Reworded the descriptions of status effects to better describe the damage applied to players and enemies.
[*]The host can now set the minimum survivor level needed to join the game. It is indicated by a survivor level icon.
[*]Improved the AI of followers to better balance fighting and harvesting. This will never be "perfect" but I've been able to tweak it on several occasions.
[*]Jonas' deals are now visible even if you don't have all the ingredients.
[/list]
Just a reminder that you can find Chimerus' secondary weapon by opening a gold chest.
Till later,
André