A rogue-lite where you fight thousands of creatures, unlocking characters and equipment, to challenge deeper levels. Team up with friends or go solo; all drops are instanced so you don't have to share. Satisfying gameplay combined with smart choices make one-more-run a no-brainer.
Hi all,
Since the beginner pets can be levelled but do not give buffs like the hatched pets, we've decided to give them all Gold Total 10% (at level 5). Previously only the scarab pet had this buff.
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[*]Added Gold Total attribute buff to all beginner pets. It's 2% - 10% depending on the pet's level.
[*]When you view your equipment via the portrait in-game, you can now click on weapons to see their base stats. Weapons used by other players can also be viewed.
[*]You will now get the option to drop the Dimensional Key when all your equipment reaches max levels. This is similar to the options for the Rake and Lock Picks.
[*]The mission "Brumik's Mechanoid" now shows the Dimensional Key icon since it's required for the mission.
[*]The Flamer adventurer's description has been fixed to show "incinerate" instead of "oil fire".
[*]Mortimer's "Scroll of the Dead" deal now shows the Necronomicon's icon to indicate that it's required.
[*]A bug caused some maps to slow down as time proceeded, notably the mission "Brumik's Mechanoid". The bug was fixed.
[*]The Pitfiendling no longer has a mini boss skull on it's health bar.
[*]More mechanoid parts were added to the starting area in "Brumik's Mechanoid". Up to 10 parts can spawn. If you rescue the mechanoid you will get the reward but will need another Ascus to take the mission again, so instead you can farm all the parts you need and exit via the portal.
[*]Collision boxes for stumps were decreased so players can easily maneuver past them.
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Till later,
André