Update 157 - Chat filter and QoL

Fantasy Survivors

A rogue-lite where you fight thousands of creatures, unlocking characters and equipment, to challenge deeper levels. Team up with friends or go solo; all drops are instanced so you don't have to share. Satisfying gameplay combined with smart choices make one-more-run a no-brainer.

Hi all, This week's update contains the following: [list] [*]The chat line has 2 icons. The first will show/hide the chat window (same as pressing "C"). The second toggles between showing all messages, only important messages and only player chat. [*]When you re-roll an aura, you won't get the same one for 2 successive rolls. This makes it a little easier to get the aura you want. [*]The Fire Serpents damage has been increased by 100%. [*]When it's initial target dies, the water sprite, boomerangs and familiar now returns to the player instead of disappearing. This means they do a lot more damage, especially if the player runs through enemies. [*]Enemy drops and harvested drops will now bounce when they appear. [*]The second map, Field Crossing, has a "cloud shadows" effect. [*]When clicking on a mission, the name was not correct. [/list] Till later, André