A rogue-lite where you fight thousands of creatures, unlocking characters and equipment, to challenge deeper levels. Team up with friends or go solo; all drops are instanced so you don't have to share. Satisfying gameplay combined with smart choices make one-more-run a no-brainer.
Hi all,
This week's update contains the following:
[list]
[*]The chat line has 2 icons. The first will show/hide the chat window (same as pressing "C"). The second toggles between showing all messages, only important messages and only player chat.
[*]When you re-roll an aura, you won't get the same one for 2 successive rolls. This makes it a little easier to get the aura you want.
[*]The Fire Serpents damage has been increased by 100%.
[*]When it's initial target dies, the water sprite, boomerangs and familiar now returns to the player instead of disappearing. This means they do a lot more damage, especially if the player runs through enemies.
[*]Enemy drops and harvested drops will now bounce when they appear.
[*]The second map, Field Crossing, has a "cloud shadows" effect.
[*]When clicking on a mission, the name was not correct.
[/list]
Till later,
André