Update 0.2.7

[h1]Changelog[/h1] [list] [*] [b]Added:[/b] Foundation for additional Missions. Added a Tutorial Mission as a first test. [*] Auto-Fire: Settings are now saved for preconfigured slots. [*] Enhancements: Increased T4 and T5 buff to 5% (instead of 2% ) [*] Gravity Bomb: Now also attracts Ascended Orbs (aka death orbs) [*] Railgun: Follow-up hits now do 0.9x damage instead of 0.8x [*] Laser Scatter Cannon: Reduced Mk V Damage from 2x to 1.5x and increased base CD from 1.4 to 1.6 [*] Laser Wave: Increased base damage from 60 to 80 [*] Energy Explosion: Slightly decreased explosion duration [*] Ingame UI: Replaced Main Menu Buttons (new buttons are now redirecting to the pre-start menu) [*] Ingame HUD: Ingame Energy Level bar now shows two decimal digits [*] [b]Fixed[/b]: EMP no longer shares player layer (e.g. triggered Boss3 laser to damage the player ship β†’ lead to sudden deaths) [*] Fixed: Drone repair Mk5 and Evasive Maneuver 2 description [*] Fixed: Ascended Orb Wave spacing around 17:15 [*] Fixed: TimeSurvivalAttempts User Stat and added additional high-score data [/list] [h1]What's Next?[/h1] [b]V0.2.8[/b]: More balancing and additional quality settings [b]-[/b] [b]?[/b] [b]-[/b] [b]V0.3.0[/b]: New Mission with already known and new enemies β†’ No Ascended/Death orbs, I swear :)! β†’ The Ship Configuration will be separate from the current one (additional progression options).