Update 0.2.66b

[h3]Changes[/h3] [list] [*]Signposts now indicate direction and distance to important landmarks [*]Player spawn changed to be inside a town. [*]Town names appear in the minimap [*]Danger calculations now occur based on visible monsters [/list] [h3]Bugfixes[/h3] [list] [*]Rooms now render correctly [*]Mobs now render correctly [*]Monsters no longer spawn on top of each other [*]Town paths now render correctly [*]Player no longer will path into traps, if the traps are visible [/list]