[h3]Changes[/h3]
[list]
[*]Signposts now indicate direction and distance to important landmarks
[*]Player spawn changed to be inside a town.
[*]Town names appear in the minimap
[*]Danger calculations now occur based on visible monsters
[/list]
[h3]Bugfixes[/h3]
[list]
[*]Rooms now render correctly
[*]Mobs now render correctly
[*]Monsters no longer spawn on top of each other
[*]Town paths now render correctly
[*]Player no longer will path into traps, if the traps are visible
[/list]