Devlog 69

My initial plans this week to revamp ranged combat hit a small snag, and I was diverted into a related system which was also in need of some updating: the inventory system. As I was beginning some work on the ranged combat system, I realized I would need a way to display some statistics about the weapons, in particular magazine size and reload speed. Now, I'm probably more anti-number than the average person, so I'm a bit reluctant to add these things, but my preferences are probably overruled by ensuring good gameplay. At the start of the week, the inventory was just a list, and not a particularly good one. You could glean quantity and rarity information from the list, but that was about it. I had always wanted to add some picture previews, but never got around to it. Thankfully, I already had a similar system already existing in the tinkering system, and I even made some pictures for it, which I thought were an appropriate size and resolution for use not only in the tinkering system but also elsewhere, so I started directly bringing them in. I occupied a lot of my week creating 30 more images of various weapons, foods, etc, making me about 50% done with the images I need with the existing items in the game. [img]{STEAM_CLAN_IMAGE}/44727316/275f0e2640b418696e95d5bd50265a144e208c06.png[/img] [i]The illuminated panel of the autoloader pistol[/i] For those items lacking images, keep a look out for this pattern: [img]{STEAM_CLAN_IMAGE}/44727316/ba850b7933e586095c2d1cc9da07f1de218c17e2.png[/img] [i]Yes, it's called "missingno" in the code, because traditions are important[/i] The images show up when items are highlighted in the inventory. [img]{STEAM_CLAN_IMAGE}/44727316/6c91030d901918fc2c542637cf8b217f3491c63c.png[/img] [i]An early render of the inventory screen[/i] You'll notice that now carried and worn items are counted in the inventory, and can be taken off or placed back in the inventory without being replaced with another item. [img]{STEAM_CLAN_IMAGE}/44727316/f04eeb13b2e722e6bc6d7e69654e8f854b500951.png[/img] [i]A newer render of the inventory screen[/i] I can probably finish what I want with the inventory and move back to ranged combat this week. Making the panels is quite fun, so I've been doing one or two in the mornings before I head to work, and I will probably continue to do so. Remember to email any questions, comments, and prayer requests you have to roguesofeuropa@protonmail.com, or just leave them in the comments below.