Hi everyone,
Lava Lanes require careful placement of buildings without blocking access to the portal.
If you struggle with this, or need a spoiler, I suggest that you watch our playthrough video.
[url=https://youtu.be/GZf8dBhoXv8]Lava Lanes playthrough video[/url]
[h2]New Content[/h2]
[list]
[*] New map "Lava Lanes".
[*] 3 new enemies.
[*] New research "Powder Keg", which gives a Pyro unit that sets off an explosive black powder keg!
[*] A button that activates the in-game menu is now at the top of the screen.
[*] When you choose a map to play, the previous map you played will be selected by default.
[/list]
[h2]Changes[/h2]
[list]
[*] Bugfix - use the correct icons for Aura Towers.
[*] Place short mushroom stems to indicate where the edible mushrooms will respawn.
[*] Bugfix - take all enemy spawn loaction into account when checking if a new building would block the portal.
[*] Only show enemy health bars when they have less than full health.
[*] Properly centre the "train" and "retire" unit icons in the building interface.
[*] Bugfix - building icons are sometimes cut off at the bottom of the screen.
[/list]
Thank you for the reviews that came in, we only need 3 more reviews to boost the game's visibility.
I hope you enjoy the new map and enemies!
Till next update,
André