Update 0.04 - First map for world "Zahar"

Gem Rifts

Ancient portals have been lying dormant, waiting for daring adventurers to travel between worlds. Your task is to lead an expedition through one of these portals, research and build defenses around it, and protect it from hostile guardian life forms.

Hi everyone, We have completed work on the first map for Zahar! Along with the new map there are several new enemies, harvestables and a new research item to obtain. When you research "Arbalist" you will be able to train fighters with crossbows and build a new tower. [h3]New Content[/h3] [list] [*]New map "Oasis". [*]6 new enemies. [*]New research "Arbalist". [*]Arbalist, a new fighter that uses a crossbow. [*]New tower for arbalists. [*]New harvestables: sand strider, gazelle and desert berry bush. [*]Workers (except hunters) can now be scared by animals and will run in panic. [*]Allow placing multiple buildings by dragging the mouse. [*]Sand strider eggs can be harvested but workers will run from sand striders. [*]Keyboard assignments are now visible in game (not yet editable). [/list] [h3]Changes[/h3] [list] [*]"Force Start" button to start the attack wave earlier. [*]On the map selection screen, indicate which maps the player already completed. [*]On the "Game Over" dialogue, show the research item unlocked and the gems obtained. [*]Improve camera movement when clicking on the mini map. [*]On the Status Effect Wiki, show which gems are combined to form a special gem. [*]Fixed walking animations of some units. [*]Fix sound playing when trees fall over. [*]Fix playback of video on Main Menu. [*]Allow multiple types of animals to be hunted per map. [*]Prevent player researching before placing a townhall. [*]Fix status effects on enemies not disappearing. [*]Enemy immunity now only applies to it's final state. This allow all statuses to interact. [*]The portal now shows a "hit" effect. [/list] We hope you enjoy the new map! We will record a gameplay video in the next few days. As always, let us know if you find any bugs or have a suggestion for something to include. Till next update, André