Update 0.14.3

Guardians Frontline

Guardians Frontline is a sci-fi VR shooter that makes you a soldier and a commander. Fight off enemies and build bases in a single-player and co-op campaign, plus PvP game modes with full cross-play support.

Hey everyone ! We uploaded a small update with mostly fixes and small improvements : New stuff: - Added a new feature to configure the inventory slot positions. - Added thumbnails to the community maps search section. - Added new setting to remove enemy health bars. - Added tooltip explaining how push to talk works. - Added tooltip explaining how the galaxy conquest works. - Added warning when pressing "back to ship" in a multiplayer session. - Improved the teleport snap area of the mech and dropship so it is easier to get inside. - We made it easier to manually remove the magazine from the weapon when grabbing the clip from the top. - Steam: Added fade to black when changing scenes - Steam: Changed reloading system for the Index so only trigger works when pulling the lever. Performance: - Improved the performance of enemy spawns in multiplayer games. Fixes: - Fixed doors with delay not synchronizing states with players joining midgame. - Fixed the multitool menu UI colliding with the player. - Fixed barrage mode tank moves when player walks through it accidentally moving it to a new position. - Fixed VRC: User hands are visible when the oculus menu is present. - Fixed VRC: Removed unnecessary permissions - Fixed VRC: Added internet not available notification in the leaderboard panel. - Fixed Occlusion volumes assets messing with some asset’s visuals. - Fixed spectator camera in PCVR showing the player body sometimes. - Fixed selecting the multitool while grabbing a manual cannon glitched the hands. - Fixed controllers not vibrating when firing the mech sometimes. - Fixed when manual reloading if you have the extra damage upgrade it accumulates the damage. - Fixed achievements not restoring from a saved game. - Fixed when hovering official maps in the galaxy they would not show the correct game type. - Fixed end of game counters not matching in DM and TDM maps - Fixed the miner not going through the door sometimes. - Fixed the beacon stuck to the player in squad mode if he respawned by time. - Fixed domination timer was incorrectly set to 2 mins for 4 players. Now is 4 minutes. - Fixed Deathmatch and Team deathmatch not sorting the players by number of kills. - Fixed players respawning from incorrect team spawn points when falling off the map in PvP games. - Fixed if you let go of the controls on the dropship, it appears to fly through walls. - Fixed the first time you open the galaxy contested planets show up twice. - Fixed being able to set player spawn points to neutral in the PVP editor. - Fixed sometimes two rows would highlight in the scoreboard. - Fixed bug attacks not closing after a player won them. - Fixed double damage not resetting in the AK6. - Fixed bots and players are invisible sometimes. - Fixed the player spawns underneath the terrain after teleporting to a location using the map-view while tactical-mode is active. - Fixed The game shows 150-cost to repair the armory immediately after repairing it, so it is not clear whether the armory repair command worked or not. Editor Assets: - Added a few more colored glasses (Clear, Dark, Green) Cheers!