Guardians Frontline is a sci-fi VR shooter that makes you a soldier and a commander. Fight off enemies and build bases in a single-player and co-op campaign, plus PvP game modes with full cross-play support.
Hey everyone !
We uploaded a small update with mostly fixes and small improvements :
New stuff:
- Added a new feature to configure the inventory slot positions.
- Added thumbnails to the community maps search section.
- Added new setting to remove enemy health bars.
- Added tooltip explaining how push to talk works.
- Added tooltip explaining how the galaxy conquest works.
- Added warning when pressing "back to ship" in a multiplayer session.
- Improved the teleport snap area of the mech and dropship so it is easier to get inside.
- We made it easier to manually remove the magazine from the weapon when grabbing the clip from the top.
- Steam: Added fade to black when changing scenes
- Steam: Changed reloading system for the Index so only trigger works when pulling the lever.
Performance:
- Improved the performance of enemy spawns in multiplayer games.
Fixes:
- Fixed doors with delay not synchronizing states with players joining midgame.
- Fixed the multitool menu UI colliding with the player.
- Fixed barrage mode tank moves when player walks through it accidentally moving it to a new position.
- Fixed VRC: User hands are visible when the oculus menu is present.
- Fixed VRC: Removed unnecessary permissions
- Fixed VRC: Added internet not available notification in the leaderboard panel.
- Fixed Occlusion volumes assets messing with some asset’s visuals.
- Fixed spectator camera in PCVR showing the player body sometimes.
- Fixed selecting the multitool while grabbing a manual cannon glitched the hands.
- Fixed controllers not vibrating when firing the mech sometimes.
- Fixed when manual reloading if you have the extra damage upgrade it accumulates the damage.
- Fixed achievements not restoring from a saved game.
- Fixed when hovering official maps in the galaxy they would not show the correct game type.
- Fixed end of game counters not matching in DM and TDM maps
- Fixed the miner not going through the door sometimes.
- Fixed the beacon stuck to the player in squad mode if he respawned by time.
- Fixed domination timer was incorrectly set to 2 mins for 4 players. Now is 4 minutes.
- Fixed Deathmatch and Team deathmatch not sorting the players by number of kills.
- Fixed players respawning from incorrect team spawn points when falling off the map in PvP games.
- Fixed if you let go of the controls on the dropship, it appears to fly through walls.
- Fixed the first time you open the galaxy contested planets show up twice.
- Fixed being able to set player spawn points to neutral in the PVP editor.
- Fixed sometimes two rows would highlight in the scoreboard.
- Fixed bug attacks not closing after a player won them.
- Fixed double damage not resetting in the AK6.
- Fixed bots and players are invisible sometimes.
- Fixed the player spawns underneath the terrain after teleporting to a location using the map-view while tactical-mode is active.
- Fixed The game shows 150-cost to repair the armory immediately after repairing it, so it is not clear whether the armory repair command worked or not.
Editor Assets:
- Added a few more colored glasses (Clear, Dark, Green)
Cheers!