New enemies and power-ups

Guardians Frontline

Guardians Frontline is a sci-fi VR shooter that makes you a soldier and a commander. Fight off enemies and build bases in a single-player and co-op campaign, plus PvP game modes with full cross-play support.

[h2]New Enemies[/h2] [list] [*] [b]Mushroom: [/b]This new defensive structure releases a toxic gas around it that damages you and your units. To kill it you’ll need to get close and shoot at the bright point below the mushroom’s head. Map makers can also place this asset in their maps as a standalone unit. [/list] [list] [*] [b]Dragonfly: [/b]We replaced the old Dragon unit for a Dragonfly, it has a bit more hp than the old Dragon but the same ranged attacks and fits much better with the Bug faction. [img]{STEAM_CLAN_IMAGE}/39698554/d129e27f73bdf87539a23365e12a2ba760da490d.png[/img] [/list] [h2]Inventory Power-ups [/h2] With this update we are adding a powerful new tool to the Guardian arsenal, inventory power-ups! You can now buy them in the loadout menu before the game starts and use them at any time during the fight. [b]Air Strike[/b] [list] [*] Mind control barrel [*] Indestructible Warp gate (during 30s) [*] Double Damage (during 30s) [*] Invisibility (during 30s) [*] Energy Blade Blast (during 30s) [*] Units damage boost (during 30s) [/list] [h2]Tech tree[/h2] This update also comes with 3 new technology upgrades that you can research at the spaceship [list] [*] Warp gate (LvL1): Upgrade the gate to a teleport point [*] Med Gun (LvL1): Deals x2 more damage to enemies [*] Sword (LvL3) Red sword: In addition to its fantastic red color, the lvl3 blade can cut through multiple enemies with a single strike [/list] [h2]Other improvements: [/h2] [list] [*] You can now change loadout in the level before pressing start. [*] Added 3 new avatars as rewards for the galaxy conquest [*] Updated maps section: Added a new section to browse recently updated maps to differentiate from recently published maps [/list] [h2]Editor improvements: [/h2] [list] [*] Asset Favorites: You can now group all your favorite assets under the same tab for quick access. [*] Occlusion and Dimmer volumes with tags: We made it easier to define which volume goes with which trigger by adding numbered tags to them. [*] New arrow indicators for the player spawn points. [*] Added the map internal rating number to the map stats [*] Added laser traps! You can change the frequency of activation from the editor. [/list]