Guardians Frontline is a sci-fi VR shooter that makes you a soldier and a commander. Fight off enemies and build bases in a single-player and co-op campaign, plus PvP game modes with full cross-play support.
Hey everyone!
We have just pushed a new patch (v1.2.1):
[b]New Stuff[/b]
[list]
[*] Added a new tooltip to indicate the mushroom's weak spot location
[*] Editor: The Turn gravity On/Off setting now saves across sessions
[*] Editor: Disabled physical push buttons
[*] Editor: It is now possible to clone enemy spawn balls with their settings
[*] Editor: Added hexagon and triangle glass assets
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[b]Balance:[/b]
[list]
[*] Removed Mushrooms from Thermogen
[*] Reduced dragonfly's hp to 500, like the old dragon
[*] Reduced max invisibility powerups to 1 vs 3 before
[/list]
[b]Fixes:[/b]
[list]
[*] Fixed Payload and Escort maps not working sometimes due some specific wave/spawn point configurations.
[*] Fixed certified map makers not being able to edit galaxy maps
[*] Fixed enemies in the minimap not disappearing sometimes
[*] Fixed aquired guns, even when picked up by shooting, can be lost if enter tac mode with it.
[*] Fixed the energy blade glitching in the final stage of Nebual Mountains
[*] Fixed energy blade triggering a lunge attack sometimes after using snapturn
[*] Fixed when games are set to limited weapons, the non-host players spawn in without their weapons. The game must be started then reset for the weapons to appear.
[*] Fixed the game not giving the new galaxy avatars
[*] Fixed text assets not hidden when inside occlusion volumes
[*] Fixed the galaxy dashboard not working in some cases where the previous galaxy info was empty
[*] Fixed killvolumes carving a hole in the navmesh when they are configured to do damage over time
[*] Fixed text assets crashing the game if the text was too long
[*] Fixed text assets not showing up in the map's thumbnail
[*] Fixed allied units turning against the player when they were sent to a mushroom (who can blame them lol)
[*] Fixed hangar skins not being restored
[*] Fixed mushrooms doing damage for the reminder of the game if you died from them and respawned before 2s
[*] Fixed non-host players getting stuck in the loading screen sometimes in maps with dimming volumes
[*] Fixed the multitool getting stuck if you grabbed it while having a magazine in your hand
[*] Fixed the powerups screen showing an empty page
[*] Fixed Booster making reloading sounds when aiming down
[*] Fixed editor map templates not showing up in the list
[*] Fixed editor sphere colliders when scaling them in one axis
[*] Fixed several editor asset collider issues
[/list]
Cheers!