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[h1]Content Additions[/h1]
[*] Fate Engravings have been added, allowing players to obtain dice upon defeating bosses.
[*] Added nodes where players can acquire dice.
[h1]Content Changes[/h1]
[*] The appearance logic for potions other than HP potions has been updated.
[Original] 30% chance of appearing at nodes
[Updated] 5% chance for a random potion to appear at nodes
[h3]Artifacts[/h3]
[*] Golden Maple Leaf: Rarity changed (Common -> Rare)
[*] Wind Sheet Music: Rarity changed (Common -> Rare)
[*] Water Elemental’s Paw Wax: Rarity changed (Legendary -> Rare)
[*] Exciting Custard Pastry: Improved the range at which it can be acquired.
[*] Shield Earrings: Stats have been changed.
[Original] HP Increase: 6/8/10/12
[Updated] HP Increase: 6/12/18/24
[*] Charm of Intelligence: Stats have been changed.
[Original] Ice Damage: 1/2/4/6
[Updated] Ice Damage: 3/4/6/8
[*] Chalcedony Key: Stats have been changed.
[Original] Lightning Damage: 2/3/5/7/9/11/14
[Updated] Lightning Damage: 1/2/3/5/7/9/11
[*] Magic Carrot: Stats have been changed.
[Original] Ice Damage: 1/2/3/5/7
[Updated] Ice Damage: 3/4/6/9/13
[h1]Improvements[/h1]
[*] Panels (Sapphire Collection, Shop, Enchant, etc.) can now also be closed with the V key.
[*] Inventory will now automatically close when exiting the shop.
[*] Added a function to skip boss cutscenes after defeating the boss once.
[img]{STEAM_CLAN_IMAGE}/44768384/a12d3113b921d534a7ad16b78eb422f5083eabbf.gif[/img]
[*] Current events and threats are now displayed on the HUD map.
[img]{STEAM_CLAN_IMAGE}/44768384/5115d4ef586e74b20f2a57e838c34964396c38e4.png[/img]
[*] Fixed an issue where HP regeneration did not occur in the training ground.
[*] Moved the positions of certain NPCs.
[*] The prologue can now only be played with the default costume.
[*] Modified spawn ranges so that monsters do not spawn close to walls.
[h1]Bug Fixes[/h1]
[*] Fixed an issue where the attack power increase option for special attacks was being applied incorrectly with the Sword and Shield.
[*] Fixed an issue where weapons were not saved correctly under certain conditions.
[*] Fixed an issue where the number of dice held was not properly saved in the mid-game saves.
[*] Fixed an issue where the inventory window was not displayed correctly when interacting with the shop.
[*] Fixed an issue where companions did not move correctly during cutscenes.
[*] Fixed an issue with the collision range of the Enchant Altar.
[*] Fixed an issue where the magic casting toggle function did not work properly on the keyboard.
[h1]Known Issues[/h1]
[*] Artifact: There is an issue where the Rapier does not function correctly. This will be fixed in the next patch.