0.1.1 Update

Sephiria

Sephiria is a top-down action rogue-lite game with pixel graphics. Go down the tower, meet various animals, and collect various talismans and artifacts to become stronger.

[b]Game[/b] - Adjusted physical movement. - Collisions between characters and monsters are now disabled. - Improved issue where players could get stuck in various map locations. - Artifact Rapier: Changed option from attack speed -> increased basic attack damage, decreased special attack damage. - Artifact Giant Telescope: Added damage increase ratio display. - Anvil Delicate Corrosion: Changed mana reduction (30% -> 33%). - Modified the number of Sephirites selected upon defeating a mid-boss (4 -> 5). - Made some adjustments so that projectiles thrown by monsters are more visible. [b]Bug Fixes[/b] - Artifact Ignition Oil: Text corrected from Greatsword Sweep -> Greatsword Whirlwind. - Artifact Artificial Spirit Ifiel: Fixed an issue where movement speed was reduced in certain situations. - Artifact Ancient Telescope: Fixed an issue where it was active even when disabled. - Artifact Balisong: Fixed an issue where the cursor remained when disabled. - Fixed an issue where BGM was not heard in the Village of Verdant Area. - Monster Oink Shaman: Fixed an issue where it couldn't be attacked when the player was very close. - Monster Hedgehog: Changed so that attack alerts disappear when hit. - Miracle Warlock: Fixed an issue where current HP decreased upon acquisition. - Miracle Astronomer: Text correction. - Fixed untranslated parts: weapon action translation keys, negotiation tooltip, etc. - Corrected mistranslations of sword and shield. If you encounter any bugs or issues, or have any feedback, please let us know via Discord or comments. Thank you. [h1]0.1.2 Hotfix[/h1] While changing the physical movements, a bug was found where objects in woodlands would cause crashes. We have fixed this issue and released version 0.1.2. We apologize for any inconvenience caused during your gameplay.