Sephiria is a top-down action rogue-lite game with pixel graphics. Go down the tower, meet various animals, and collect various talismans and artifacts to become stronger.
[b]Game[/b]
- Adjusted physical movement.
- Collisions between characters and monsters are now disabled.
- Improved issue where players could get stuck in various map locations.
- Artifact Rapier: Changed option from attack speed -> increased basic attack damage, decreased special attack damage.
- Artifact Giant Telescope: Added damage increase ratio display.
- Anvil Delicate Corrosion: Changed mana reduction (30% -> 33%).
- Modified the number of Sephirites selected upon defeating a mid-boss (4 -> 5).
- Made some adjustments so that projectiles thrown by monsters are more visible.
[b]Bug Fixes[/b]
- Artifact Ignition Oil: Text corrected from Greatsword Sweep -> Greatsword Whirlwind.
- Artifact Artificial Spirit Ifiel: Fixed an issue where movement speed was reduced in certain situations.
- Artifact Ancient Telescope: Fixed an issue where it was active even when disabled.
- Artifact Balisong: Fixed an issue where the cursor remained when disabled.
- Fixed an issue where BGM was not heard in the Village of Verdant Area.
- Monster Oink Shaman: Fixed an issue where it couldn't be attacked when the player was very close.
- Monster Hedgehog: Changed so that attack alerts disappear when hit.
- Miracle Warlock: Fixed an issue where current HP decreased upon acquisition.
- Miracle Astronomer: Text correction.
- Fixed untranslated parts: weapon action translation keys, negotiation tooltip, etc.
- Corrected mistranslations of sword and shield.
If you encounter any bugs or issues, or have any feedback, please let us know via Discord or comments.
Thank you.
[h1]0.1.2 Hotfix[/h1]
While changing the physical movements, a bug was found where objects in woodlands would cause crashes. We have fixed this issue and released version 0.1.2. We apologize for any inconvenience caused during your gameplay.