[h2]This patch will release at 6PM PST.[/h2]
[h3][b]New![/b][/h3]
[list]
[*] Added Underdark (Some assets are placeholder)
[*] Added Overlight (Some assets are placeholder)
[/list]
[h3][b]Balance and Changes[/b][/h3]
[list]
[*] Spells obtained from using Arcane Vision can now be used immediately.
[*] Arcane Vision now has a 2-turn starting cooldown and 4-turn normal cooldown.
[*] Temporarily removed the trail effect when a full book bonus is activated.
[*] Flying no longer prevents an entity from riding a minion.
[*] Spell limit raised to 16
[/list]
[h3][b]Fixes[/b][/h3]
[list]
[*] Fixed issue where Dive would sometimes not teleport you low enough if used above terrain.
[*] Fixed mushrooms not detaching from you if you lose your tower from damage.
[*] Critters no longer trigger portals.
[*] Fixed wrong collision check calculation for Arcane Portal causing you to still be able to place one on top of towered players.
[*] Fixed bug where more than one player can get caught by a single Mantrap.
[*] Fixed some edge cases with Mantrap and Arcane Portal causing crashes and sometimes continuing to damage whoever was mounted before sinking.
[*] Fixed edge case with Water Lord and Arcane Portal causing the game to crash.
[*] Fixed player shader effects disappearing while riding a minion.
[*] Fixed offset issue with Lightning Rod when the entity it's attached to changes size.
[*] Updated Volcano's description to specify how many turns it lasts.
[*] Fixed various bugs with player ghosts.
[/list]