Patch Notes + Downtime

There will be downtime today from 5:30 PM to 6:00 PM PST for updates. Patch Notes: [b]New Features:[/b] [list] [*] You can now see matchmaking 'progress' [*] Added "Rematch" button to custom lobbies and normal matchmaking [*] We've increased the size of maps (except for small) [*] Map props can now spawn in at different sizes and angles [*] Sandbox is now a separate button on the Main Menu [*] Added options menu w/ keybindings [*] [/list] [b]Balance:[/b] [list] [*] Decreased explosion size of "Dive" to better match the casters size [/list] [b]Bug Fixes:[/b] [list] [*] Fixed some effects from 'blocking' targetted spells [*] Adjusted Ice Castle HP to match tooltip [*] Slightly lowered the ocean waves to improve visibility [*] Added missing sound effect to napalm bomb [*] Fixed bug where players could spawn whales on top of other players/minions [*] Lowered the bottom camera bounds a bit for better visibility [*] Fixed wrong cursor color shown when it overlaps particles like falling snow and the stunned particles. [*] Added missing explosion sound for Napalm Bomb [*] Fixed double spellbooks issue in the spells menu [*] Added visual indicators for Arcane Glyphs [*] Fixed Quake sometimes never knocking away a player/minion [*] Nerfed the volcano, fissure, and meteor armageddons [/list] [b]Improvements:[/b] [list] [*] Removed particle effects from main menu for now [*] Fixed game using a ton of memory on some computers [*] Wizards now loads faster on startup [*] Added options menu and keybindings [*] Reduced snowflake effect on winter map [/list]