Full Book Bonuses, Steam Achievements, Bug Fixes and more!

Wizards

Artillery tactics games are back! Grab some friends and get ready for an all out Wizard war! Create your own way of play with tons of unique spells to choose from. With randomly generated terrain and unlimited combinations, you'll never know what will happen next. Completely free to play.

This update is a really big one! Here is a full list of all the patch notes. This patch will be going live at 8 PM PST. (In about 3 hours from the posting of this announcement) [h2]Changes[/h2] [list] [*] Teams can now be selected before the match starts in the lobby. [*] Greatly increased the range of Phoenix's Fire Breath absorption. [*] Nerfed Rain of Fire's damage from 15 to 10 per fireball. [*] Buffed Comet's base damage to 90, and it now digs slightly into terrain before exploding. [*] Changed Mega Boulder to 6 bounces x 20 damage per bounce. [*] Nerfed Mud Blast's initial damage from 30 to 10. [*] Removed the sandbox dummy's knockback resistance. [*] Buffed Tree of Life's hp from 35 to 50. [*] Increased snowflake count for Snowflake Blast from 16 to 20. [*] Fissure will now spawn a minimum of 6 Rock Scatter projectiles on its 2nd turn. [*] Increased the range of the toxic fumes for mushrooms. [*] Storm Titan's thunderstorm now no longer activates immediately after the titan is summoned. [*] Branch of Yggdrasil has been replaced by a new spell, Summon Ent, and its effects have been moved and modified into buffs for Full Nature (see Full Book Bonuses section). [*] Added new minion spell Vine Bridge to the Ent minion. [*] Added a visual effect to Ice Golem's aura. [/list] [h2]Fixes[/h2] [list] [*] Fixed wrong radius being used for the cursor after sinking while overgrown. [*] Fixed wrong order of operations for if an entity with Substitute set up is hit by a Spore Ball. [*] Clams now have a cap of 7 damaging bounces to prevent the infinite bounce bug. [*] Arcane damage no longer hurts friendly minions. [*] Fixed minion summoning radius being too small when overgrown. [*] Fixed wrong radius values being used for most minion spells with a summoning range. [*] Fixed lightning rod sinking through entities if on an entity that is mounted on a minion. [*] Flying minions no longer lose their collision after not moving for a long time and then moving vertically only. [*] Updated visual indicators for Fissure, Whirlpool, and Whale, to match Volcano's indicator. [*] Fixed players continuing to move if pressing tab to open chat while still pressing left/right. [*] Fixed Arcane Portals still being allowed to spawn on towered players. [*] Added missing stun immunity for Rock Golem. [/list] [h2][b]FULL BOOK BONUSES[/b][/h2] If you have all spells from a spellbook equipped, you get a new button when joining a match to activate full book bonuses. Activating the bonuses costs 50 HP and gives you various buffs and effects specific to each book. [h3]Arcane[/h3] [list] [*] Arcane Arrows and Arcane Bomb spawn 2 extra arrows. [*] Arcane Glyphs spawn an extra outer ring of glyphs. [*] Glyph Ball leaves behind a trail of glyphs. [*] On activation, you and all your current minions gain the following passive: at the start of your turn, shoot an arcane arrow towards the nearest enemy. [/list] [h3]Fire[/h3] [list] [*] The Phoenix's egg form becomes permanently unbreakable. [*] Increase the explosion radius of all your explosive fire spells by 50%. [/list] [h3]Earth[/h3] [list] [*] Gain permanent Stone Skin (with 2 instead of 5 damage reduction), and replace the Stone Skin spell with Rollout. [*] Mud rock projectiles create more terrain. [/list] [h3]Water[/h3] [list] [*] Gain permanent Water Skin, and replace the Water Skin spell with Dive. [*] Waterball and Water Jet spawn 10 extra droplets. [*] Spring Shower spawns 10 extra droplets per turn. [*] Whirlpool's height is increased. [/list] [h3]Frost[/h3] [list] [*] Gain immunity to being frozen. [*] Ice Ring becomes a targetable spell. [*] Ice Golem spawns a Frost Imp on death. [*] Convert Comet into Mini Comet: drop a small comet that's half the size and damage of Comet, but with a 2turn cooldown and more digging. [/list] [h3]Storm[/h3] [list] [*] Lightning Bolt and Lightning Bomb shoot 2 extra bolts. [*] All your Chain Lightning projectiles bounce an extra 8 times. [*] [/list] [h3]Nature[/h3] [list] [*] Acorns create terrain around where they spawn. [*] Overgrowth makes entities even larger. [*] On activation, all your existing mushrooms gain the following passive: at the start of your turn, shoot a spore ball towards the nearest enemy. [/list]