Nature Book Release + Patch Notes

Thank you to everyone for your patience. Today's patch will drop at 5:30 PM PST. Login Servers will go down at 5:30 PM PST for about 20 minutes in preparation for the patch. Next week we hope to have another spell book coming out as well. Can you guess which one? [i][b]! Nature ![/b][/i] The nature spellbook will be making its debut. It contains 12 new spells, each very different from anything currently in the game. Nature spell icons and object assets are work-in-progress. We plan to update them next week. [i][b]Balance[/b][/i] [list] [*] Buffed fissure to reach higher and shoot more scatter rocks. [*] Whirlpool starting cooldown changed to 3 from 4. [*] Fissure starting cooldown changed from 3 to 5. [*] Firework now shoots out 2 napalm if it hits ground early. [*] Phoenix now revives with 30 hp up from 15. [*] Ice arrow now has a cooldown of 2 turns and no limit to how many times it can be cast. [*] Increased water jet knockback. [*] Added a speed limit to how fast flying minions can move. [*] Rock Golem now rolls slower when frozen. [*] Ice shards now scatter a little less. [/list] [i][b]Bug Fixes[/b][/i] [list] [*] Napalm that is on the ground is no longer affected by ice castle. [*] Fixed aerial aiming being incorrect sometimes. [*] Fixed deluge description being incorrect. [*] Rolling snowball now properly sinks flying minions. [*] Napalm bomb now correctly spawns 20 napalm as the tooltip suggested. [*] Fixed spell book menu sometimes having duplicate books. [/list]