Explore a whimsical underground world whilst being chased by a mysterious corrupting force in this charming twin-stick action roguelike! Befriend loveable characters, fend off enemies with chaotic abilities, and uncover the secrets of this subterranean kingdom caught in a time loop.
[b]The Final Beyond The Long Night Playtest is now live![/b]
The time has nearly nearly upon us for our full launch! But you still have one final chance to enjoy the game before then! Simply head to the Beyond The Long Night store page and sign up to the final playtest ahead of the April 17th launch!
Everyone who has signed up will automatically have access to the playtest. If you have not signed up and would like the chance to participate, simply go to the store page and click the "join playtest button"
https://store.steampowered.com/app/1730080/Beyond_the_Long_Night/
[img]{STEAM_CLAN_IMAGE}/41182567/eee5dd0d0ec9393eca93f7beccbe1d3ceda4473f.png[/img]
you will find a whole host of new content in this playtest, from bug fixes, balance changes to a new map area and new enemies and upgrades! Keep reading to the end for a full breakdown of what has been added.
We hope you enjoy the playtest and are happy to receive your feedback on the Steam forums or Discord. And remember to Wishlist the game to be notified the moment it launches!
Discord link - discord.gg/j3czAmmvtb
Thank you to everyone who Wishlisted the game and participated in the playtest to help us shape and improve the game throughout development, we hope to see you all on April 17th!
[b]Full patch notes as follows:[/b]
[h3][b]MAP[/b][/h3]
[list]
[*] New area unlocked - Hope's Peak
[*] New enemies
[*] New environmental hazards
[*] New rooms in every biome
[*] Made one of the Temple egg rooms easier to move through
[*] Updated the layout of Eebi's farm
[*] New Kickstarter cows
[/list]
[h3][b]UPGRADES[/b][/h3]
[olist]
[*] New upgrade theme Smelly Cow - upgrades themed around toxic gas
[*] New upgrade theme Pocket Healer - upgrades themed around healing
[*] New upgrade theme Suspicious Mushroom - upgrades themed around randomness
[*] Buff: the flame thrower now shoots further
[*] Buff: Self Destruct spawns a Bullet Storm effect on the exploding balloon, in addition to the explosion
[*] Buff: Shield Generator shields now last longer
[*] Extra life will no longer kill the player if they only have one max health left
[*] Fix for weird behavior when using Body Slam whilst holding a weighted cube
[/olist]
[h3][b]GAME MODES[/b][/h3]
[list]
[*] Iron hat mode no longer spawns dud health collectibles from chests and enemies
[*] Made upgrades spawn much more frequently in Iron hat mode
[*] You now have to complete an encore run to unlock Iron Hat mode
[/list]
[h3][b]AUDIO[/b][/h3]
[list]
[*] New ambiences
[*] New sounds when the player activates an extra life
[*] New sounds for the little bird on the egg
[*] New sounds on worms
[*] New sounds on bumbleflys
[*] New sounds on toxic and fire enemy projectiles
[*] New sounds on throwable bombs
[*] New UI sounds
[*] New sounds when a shield recharges
[*] New music behavior in the player death sequence
[*] Fixed the sync on the player death sounds
[*] Fixed music transition bugs in the first few rooms of the Temple and Ice biomes
[*] Mixing
[/list]
[h3][b]MISC[/b][/h3]
[list]
[*] Fix for map icons sometimes appearing extremely large
[*] Removed trailer at the end of the game
[/list]