[h1]Updated GameMaker + Bugfixes[/h1]
I did something I've been putting off for a while and updated our game development IDE to the newest version. This brought some new bugs with it I needed to fix which took some time. But I also took it as an opportunity to fix a lot of long-time bugs I never got around to dealing with. There's still a handful I haven't had time to get to, but it will really help out later having a big chunk of them out of the way.
[h1]Cutscene Progress[/h1]
Alan is almost done going through the entire script of the game and adding character expressions to the portraits throughout! He's reached chapter 20 out of 21, so there's only 2 remaining now!
[h1]Dungeon and Map Progress[/h1]
Postcat Jeff minigame is now mostly functional! Some aspects are still incomplete but this video should give you a pretty good idea of how it will work. You control Jeff the Postcat as he moves on a grid like old-school maze type games. You try to avoid the obstacles and get to the end, maybe collecting some things along the way to open up the path!
[previewyoutube=Y6GqL1I1HgU;full][/previewyoutube]
We've also gotten started planning out the mapping for another dungeon, the Hendran Marsh! There's nothing new to show yet, but there most likely will be next update.
[img]{STEAM_CLAN_IMAGE}/38833680/c6ee93bebf6fc699eca8ac990aa3bab966ec14d6.png[/img]
[h1]NPC Pixel Art Progress[/h1]
We're almost done with NPC's! We have one more batch in the making right now, and then there will only be a few misc NPC's and extra pieces of art for them needed.
Here's a small sample of the last batch of NPCs!
[img]{STEAM_CLAN_IMAGE}/38833680/d3126fe486effd3d2d386f21175ed5c018bdc816.gif[/img]
[h1]Closing[/h1]
That concludes yet another update! With some of this other work out of the way, next time around expect all the remaining boss AI to be completed. 💪
Until next time,
Joe