Steam Chronicle #24: Dungeon Puzzles and Challenges Full Steam Ahead!

Happy April and welcome to Steam Chronicle #24! πŸ™‚ Let's jump right into it. [h1]Boss Art[/h1] Art for 1 more boss is complete, and 2 more are very close to being complete! [h1]Enemy / Battle Challenge and Puzzles for Dungeons[/h1] Three more dungeons (one of them being final dungeon) have had their enemies, challenges, and puzzles placed. Many bugs were fixed with the more complex puzzle types. And in some cases, new ways of using elemental spells or new mechanics were added, such as minecarts in the Tunnel! [img]https://clan.cloudflare.steamstatic.com/images/38833680/128e27e549d8d67784b7dadbdbf5113ebda897c8.gif[/img] Pace should speed up from here since some of the more difficult mechanics and fixes were in the final dungeon, so it is very likely we'll have the remaining dungeons all prepped and ready for mapping for next month's update. [h1]Parum Tunnel Mapping[/h1] The mapping for Parum Tunnel is almost finished. Progress went slower than expected this month due to life factors and sickness on our mapper's end, but we're confident the pace will pick up soon. That said, things are still coming along nicely! [img]https://clan.cloudflare.steamstatic.com/images/38833680/ea7816b883371a1836825e53136a52b65b59f621.png[/img] Closing And with that, we put a close on Steam Chronicle #24. Thanks for reading as always! Until next time, Joe