Soulash 2 is a sandbox RPG roguelike with a procedurally generated open world, simulated history, skill-based progression system, customizable abilities, material-based crafting, building, trading, and the possibility of total mayhem. Will you save your world or destroy it?
Greetings fellow gods,
Today's update brings new items for the Ammo slot, including extra backpack slots and weight for throwing weapons. This will also likely replace the lone stat arrows for everyone except bow and crossbow users.
Here's the changelog:
[h3]Added[/h3]
- 2 new easy and 1 troublesome location.
- New item type Quiver that goes into Ammo slot.
- 3 new recipes for Quiver in Leatherworking.
- New top-tier throwing weapon on level 50 Weaponsmithing.
[h3]Changed[/h3]
- Flax flowers can be planted in Savanna.
- Bucks are allowed as a Goat requirement for the Goat Ranch building.
- Forbidden actions are not considered a crime in ruined settlements.
- Improved building icons for Gnolls and Goblins.
- Reduced damage of Angon and Gravelock.
[h3]Fixed[/h3]
- Fixed occasional game freeze after getting married.
- Fixed damaging rivers and ponds.
- Candlestick and Triple Candlestick are destructible.
- Cedar saplings can grow.
- Phasewalker recipe now requires only a tailor workplace to craft.
- Herbs once again spawn in tropical rainforests.
[h3]Hotfix v0.8.10.1[/h3]
- Crash on migration.
- Crash on history simulation.
- Fixed damage to walls.
The plan for the next week is to trim the bugs list on Discord, add more tier 1 locations for more variety, and do some war-related stuff in the background - we'll see if something will be ready to be included.
Have fun,
Artur