Soulash 2 v0.8.13 "New Weapons"

Soulash 2

Soulash 2 is a sandbox RPG roguelike with a procedurally generated open world, simulated history, skill-based progression system, customizable abilities, material-based crafting, building, trading, and the possibility of total mayhem. Will you save your world or destroy it?

Greetings fellow gods, Today's update adds new two-handed weapons like swords, axes, and crossbows to the roster and two new knowledge tabs for states and companies. Here's the full changelog: [h3]Added[/h3] - New Knowledge tabs for States and Companies. - 7 new recipes in Weaponsmithing. - 5 new recipes in Carpentry. [h3]Changed[/h3] - Rebalanced marriage requirements to make them easier to acquire. - Selecting tabs in the Knowledge tab selects the first entry by default. - Improved stats of Reptilion Leaders. [h3]Fixed[/h3] - Fixed rare world simulation crash. - Fixed rare crash related to Thorn Spitters. - Fixed a crash related to throwing things down to a lower z-level. - Fixed rare crashes related to consuming items. - Fixed Thorn Spitter crashing on the attack. - Fixed beard hair color for bald characters. - Bird Bones show as a discovered resource. - Rats and Wasps are now considered alive. - Goblin mines have a correct image set up. - Fixed using the damaging ability on self when first selecting the ability. - Fixed some typos. [h3]0.8.13.1[/h3] - Moved Greenskin Crossbow and Bolt recipes to Carpentry 2. - Fixed crash related to State history events. I'm in my least favorite area of development right now - GUI, but things are moving forward. The next step is to create battle reports so wars and battles can be a part of the history simulation. It should take 1 - 2 weeks. Have fun with new toys, Artur