Hotfix v0.8.4.1

Soulash 2

Soulash 2 is a sandbox RPG roguelike with a procedurally generated open world, simulated history, skill-based progression system, customizable abilities, material-based crafting, building, trading, and the possibility of total mayhem. Will you save your world or destroy it?

Greetings fellow gods, Don't mind me, I'm just decluttering the bugs list a bit before the weekend. Here's the changelog for today's hotfix: [h3]Added[/h3] - Added Forest Gatherer building to player settlements, allowing the gathering of Nettle. [h3]Changed[/h3] - Piglets and Lambs don't consider the player to be an enemy. - Petting animals that consider the player an enemy has been disabled. - Foods, Seeds, and Usable items from stash/settlement are now available in the Crafting Screen. - Stash recipe removed from Construction skill (Decorated Stash replaced it). - Tailors in player settlements can mass produce Linen. [h3]Fixed[/h3] - Fixed max Freeze stacks. - Fixed crafting filtering when selecting resources or resource types. - Fixed scroll on the Crafting screen to work with all rows. - Fir Log & Mush Log set as natural resources in Boreal instead of respective Wood entities. - Removed Stamina from Tumbleweed. - Blue Flame Brazier is craftable and added to Construction. - Sun and Moon Tapestries have correct glyphs. - Moved Bigger Drill and Saw Hand to Construction 46. - Caravaning to settlements that put a bounty on our heads has been disabled. - Closing the Settlement window without starting the caravan clears it. Have fun, Artur