September Update - Week #3

[b]LIVE NOW - September Update - Week #3[/b] I was going to add rumble to the games this week, but have discovered that the rumble that I added a while ago to, Ah! ate those flockin birds. Has stopped working and none of the commands to activate rumble don't seem to work. So I will have to look into why this is happening. I will have to put this feature on hold for the moment. Until I can find out the reason they're not working in my games. Hopefully it's before it goes full release. I tried to update joystick controller "Input6" to the latest version "Input7". But this didn't sort it anyway, And it broke my game a little, and I couldn't remember how I sorted it last time I updated. So I reverted it back to "Input6" for now. It's all fun and games. ːsteamsadː [u][b]3 Hit Blunders Bundle[/b][/u] [list] [*] Added 5 game navigation/selection sound effects. [*] User Interface [list] [*] snd_game_select [*] snd_game_select_first [*] snd_menu_select [*] snd_Pause [*] snd_UnPause [/list] [/list] [u][b]Ah 'ate those flockin birds[/b][/u] [list] [*] Added 52 Sound Effects [*] IN GAME [list] [*] snd_AirPlane [*] snd_AllShip [*] snd_AmaDrone [*] snd_Amoeba [*] snd_BalloonBoost [*] snd_Bat [*] snd_BikeBell [*] snd_BikeBouncing [*] Snd_BikePeddle [*] snd_BirdCall [*] snd_Car [*] snd_CarHorn [*] snd_CaterpillerCreak [*] snd_Chopper [*] snd_Dinoroar [*] snd_DogBark [*] snd_Duck [*] snd_Duffer [*] snd_DustDevil [*] snd_FishPlop [*] snd_Frisby [*] snd_GunShot [*] snd_HeartBeat [*] snd_HeavyFootsteps [*] snd_KarateStrike_1 [*] snd_KarateStrike_2 [*] snd_KarateStrike_3 [*] snd_Owl2 [*] snd_Owl3 [*] snd_Pidgeon [*] snd_PlaneCranky [*] snd_PoliceSiren [*] snd_Pulser [*] snd_Roar [*] snd_running_footsteps [*] snd_Scarecrow [*] snd_Shark [*] snd_Snake [*] snd_SpaceMatter [*] snd_Sub [*] snd_Thruster [*] snd_Thruster2 [*] snd_TrainRunning [*] snd_TrainTooT [*] snd_Ufo_Hum [*] snd_UfoScan [*] snd_UfoScan2 [*] snd_UfoScan3 [*] snd_walking_single_step [*] snd_Whistle [*]snd_Skillz [*]snd_SkillzBonus [/list] [/list] [list] [u][b]Retroa Retroa Builda[/b][/u] [*] Added 8 Sound Effects [*] UI [list] [*] snd_EraseLevel [*] snd_ButtonEnter [*] snd_PressButton [*] snd_DepressButton [*] snd_Select_block [*] snd_Stylo_Power [*] snd_Vibrato_ON [*] snd_Vibrato_OFF [/list] [/list] [list] [u][b]Slime? Climb?[/b][/u] [*] Added 3 Sound Effects [*] IN GAME [list] [*] snd_SlimeCheer [*] snd_RockBurst [/list] [*] UI [list] [*] snd_Bars_On_Off [/list] [/list] [u][b]PLEASE NOTE:[/b][/u] Some sound effects may still be place holder, and will change when I can find/create one more appropriate. [u][b]Progress from June week #4 roadmap to full release. [/b][/u] [strike]Add background to game when playing.[/strike] [strike]Sort the font on options screen.[/strike] [strike]Sort the multiplier swap sound not playing.[/strike] [strike]Sort the humming bird kill not destroying bullet.[/strike] [u][b]Retroa Retroa Builda[/b][/u] [strike]Create music, 5 tracks selectable on title screen.[/strike] [strike]Sort the keyboard keys 7/7.5 playing reverb note.[/strike] [b]Add different varieties of all selectable blocks. i.e. [strike]conv[/strike]eyors, [strike]crum[/strike]bling, background blocks.[/b] [strike]Make it so default levels don't get added to the list of random/continuous/User levels.[/strike] [u][b]Slime? Climb?[/b][/u] [b]Tidy up NPC animations.[/b] [strike]Sort Saving of Set Levels current NPC's Male/Female and NPC level.[/strike] [strike]Simplify or fully animate the cape NPC is wearing.[/strike] [strike]Reposition help/ouch to line up to NPC same as health bar.[/strike] [b]Flesh out some of the synergising of the Assist blocks.[/b] [strike]Sort the complete rows activating after two block drops.[/strike] [b]Add extra ways of detecting exit access.[/b] [strike]Add extra ways of detecting when NPC's are trapped.[/strike] [strike]Add bridge to movement collision detection.[/strike] [b]Reset the sprite when NPC dropping into lift.[/b] [strike]Include check to see if exits are hidden, then increase drop assists.[/strike] [b]Implement game options.[/b] [u][b]3 Hit Blunders Bundle[/b][/u] [b]Fully implement rumble into games.[/b] [b]Fully implement Music into games.[/b] [b][u]Fully implement[/u] sound effects into games.[/b] [b]Work on game mechanic refinements.[/b] [b]Work on games stability.[/b] [code][img]{STEAM_CLAN_IMAGE}/44225604/bd96de00900c280651b77ac71656d49329a4ccab.png[/img] Thank you for your time, and thank you very much for your patience.[/code]