[b]LIVE NOW - September Update - Week #3[/b]
I was going to add rumble to the games this week, but have discovered that the rumble that I added a while ago to, Ah! ate those flockin birds. Has stopped working and none of the commands to activate rumble don't seem to work. So I will have to look into why this is happening. I will have to put this feature on hold for the moment. Until I can find out the reason they're not working in my games. Hopefully it's before it goes full release.
I tried to update joystick controller "Input6" to the latest version "Input7". But this didn't sort it anyway, And it broke my game a little, and I couldn't remember how I sorted it last time I updated. So I reverted it back to "Input6" for now.
It's all fun and games. ːsteamsadː
[u][b]3 Hit Blunders Bundle[/b][/u]
[list]
[*] Added 5 game navigation/selection sound effects.
[*] User Interface
[list]
[*] snd_game_select
[*] snd_game_select_first
[*] snd_menu_select
[*] snd_Pause
[*] snd_UnPause
[/list]
[/list]
[u][b]Ah 'ate those flockin birds[/b][/u]
[list]
[*] Added 52 Sound Effects
[*] IN GAME
[list]
[*] snd_AirPlane
[*] snd_AllShip
[*] snd_AmaDrone
[*] snd_Amoeba
[*] snd_BalloonBoost
[*] snd_Bat
[*] snd_BikeBell
[*] snd_BikeBouncing
[*] Snd_BikePeddle
[*] snd_BirdCall
[*] snd_Car
[*] snd_CarHorn
[*] snd_CaterpillerCreak
[*] snd_Chopper
[*] snd_Dinoroar
[*] snd_DogBark
[*] snd_Duck
[*] snd_Duffer
[*] snd_DustDevil
[*] snd_FishPlop
[*] snd_Frisby
[*] snd_GunShot
[*] snd_HeartBeat
[*] snd_HeavyFootsteps
[*] snd_KarateStrike_1
[*] snd_KarateStrike_2
[*] snd_KarateStrike_3
[*] snd_Owl2
[*] snd_Owl3
[*] snd_Pidgeon
[*] snd_PlaneCranky
[*] snd_PoliceSiren
[*] snd_Pulser
[*] snd_Roar
[*] snd_running_footsteps
[*] snd_Scarecrow
[*] snd_Shark
[*] snd_Snake
[*] snd_SpaceMatter
[*] snd_Sub
[*] snd_Thruster
[*] snd_Thruster2
[*] snd_TrainRunning
[*] snd_TrainTooT
[*] snd_Ufo_Hum
[*] snd_UfoScan
[*] snd_UfoScan2
[*] snd_UfoScan3
[*] snd_walking_single_step
[*] snd_Whistle
[*]snd_Skillz
[*]snd_SkillzBonus
[/list]
[/list]
[list]
[u][b]Retroa Retroa Builda[/b][/u]
[*] Added 8 Sound Effects
[*] UI
[list]
[*] snd_EraseLevel
[*] snd_ButtonEnter
[*] snd_PressButton
[*] snd_DepressButton
[*] snd_Select_block
[*] snd_Stylo_Power
[*] snd_Vibrato_ON
[*] snd_Vibrato_OFF
[/list]
[/list]
[list]
[u][b]Slime? Climb?[/b][/u]
[*] Added 3 Sound Effects
[*] IN GAME
[list]
[*] snd_SlimeCheer
[*] snd_RockBurst
[/list]
[*] UI
[list]
[*] snd_Bars_On_Off
[/list]
[/list]
[u][b]PLEASE NOTE:[/b][/u]
Some sound effects may still be place holder, and will change when I can find/create one more appropriate.
[u][b]Progress from June week #4 roadmap to full release.
[/b][/u]
[strike]Add background to game when playing.[/strike]
[strike]Sort the font on options screen.[/strike]
[strike]Sort the multiplier swap sound not playing.[/strike]
[strike]Sort the humming bird kill not destroying bullet.[/strike]
[u][b]Retroa Retroa Builda[/b][/u]
[strike]Create music, 5 tracks selectable on title screen.[/strike]
[strike]Sort the keyboard keys 7/7.5 playing reverb note.[/strike]
[b]Add different varieties of all selectable blocks. i.e. [strike]conv[/strike]eyors, [strike]crum[/strike]bling, background blocks.[/b]
[strike]Make it so default levels don't get added to the list of random/continuous/User levels.[/strike]
[u][b]Slime? Climb?[/b][/u]
[b]Tidy up NPC animations.[/b]
[strike]Sort Saving of Set Levels current NPC's Male/Female and NPC level.[/strike]
[strike]Simplify or fully animate the cape NPC is wearing.[/strike]
[strike]Reposition help/ouch to line up to NPC same as health bar.[/strike]
[b]Flesh out some of the synergising of the Assist blocks.[/b]
[strike]Sort the complete rows activating after two block drops.[/strike]
[b]Add extra ways of detecting exit access.[/b]
[strike]Add extra ways of detecting when NPC's are trapped.[/strike]
[strike]Add bridge to movement collision detection.[/strike]
[b]Reset the sprite when NPC dropping into lift.[/b]
[strike]Include check to see if exits are hidden, then increase drop assists.[/strike]
[b]Implement game options.[/b]
[u][b]3 Hit Blunders Bundle[/b][/u]
[b]Fully implement rumble into games.[/b]
[b]Fully implement Music into games.[/b]
[b][u]Fully implement[/u] sound effects into games.[/b]
[b]Work on game mechanic refinements.[/b]
[b]Work on games stability.[/b]
[code][img]{STEAM_CLAN_IMAGE}/44225604/bd96de00900c280651b77ac71656d49329a4ccab.png[/img]
Thank you for your time, and thank you very much for your patience.[/code]