[b]LIVE NOW - October Update - Week #3[/b]
[code]
[img]{STEAM_CLAN_IMAGE}/44225604/942981931a8f308f9a20ae9272d8ff4775ae43f0.png[/img]
That's it, date committed. That gives me just short of two weeks to complete as much as I can. I will spend the first week clearing as much of the lists as I can. The second week getting demo/steam store page/website, ready for launch.[/code]
[b][u]Lists of changes to be made before full release.[/u][/b]
Crossed out means I've already got around to doing said change.
[b][u]3 Hit Blunders Bundle[/u][/b]
[list]
[*] [b]Redesign game icon.[/b]
[*] [b]Make an up to date Demo.[/b]
[*] [b]Update Steam store page/website.[/b]
[*] [strike]Pause music when game is paused.[/strike]
[*] [strike]Sorted pause text getting misaligned.[/strike]
[*] [b]Implement rumble for controller use, in all games.[/b]
[*] [b]Sort the audio breaking itself. After playing birds first[/b]
[*] [b]Add music and sound to all games to enhance gameplay.[/b]
[/list]
[b][u]Ah 'ate those flockin birds[/u][/b]
[list]
[*] [strike]Decrease spawn rate of distractions.[/strike]
[*] [strike]Stop all audio when pausing game.[/strike]
[*] [strike]Check positioning of submarine.[/strike]
[*] [strike]Set the humming bird to the right C64 colours.[/strike]
[*] [strike]Sort controls breaking if 1.75/2.00 speed is used.[/strike]
[*] [strike]Reposition text on title screen and high score, when using controller.[/strike]
[*] [strike]Sort the game selection screen not showing the right buttons for left and right, when changed by player.[/strike]
[/list]
[u][b]Retroa Retroa Builda[/b][/u]
[list]
[*] [strike]Tweaked the star riding/hanging.[/strike]
[*] [b]Sort the audio slowing, when entering create mode.[/b]
[*] [strike]Sort the annoying player death audio glitch from hell.[/strike]
[*] [b]Reset the swap button, after deselecting levels to swap.[/b]
[*] [b]Add the collapsing platforms to ledge grab adjustments.[/b]
[*] [strike]Sort the player not lining up to the star when first grabbing.[/strike]
[*] [b]Look into why sometimes the player seems to bounce off walls.[/b]
[*] [strike]Hide the Pause/Esc to menu text. When showing an achievement.[/strike]
[*] [strike]Stopped double jump activating when the player jumps from a grabbed ledge.[/strike]
[*] [strike]Reposition song marker when deleting and replacing note, to position of note.[/strike]
[*] [strike]Sorted the music changing pitch/speed when turning sound off with controller/"G" key.[/strike]
[/list]
[u][b]Slime? Climb?[/b][/u]
[list]
[*] [b]Add score for killing birds.[/b]
[*] [strike]Find the annoying bomb fuse noise glitch.[/strike]
[*] [b]Do another pass of NPC animation update.[/b]
[*] [b]Add turn music off in the options/short cut.[/b]
[*] [b]Sort the complete row error. Rows sometimes/not completing.[/b]
[*] [b]Sort the FX off changing again when set then moving left or right.[/b]
[*] [strike]Increase the response time of left and right movement of dropping blocks.[/strike]
[*] [b]Drill/Bomb destroying blocks should remove row count of destroyed block.[/b]
[*] [strike]Disable being able to use rotate block key when on the menu screen. Make it so it only works when in game.[/strike]
[/list]
[b]PLEASE NOTE:[/b]
Whatever I don't get around to completing from the lists. Will still make it into the game, as I will not stop supporting this bundle of games after full release. I still have plenty of levels to be created and ideas to be added across the three games. So will remain updating and Polishing/fine tuning as I go. Especially as the level's created for Retroa Retroa Builda, were initially designed around the classic controls. So the bonus level's will better utilise the modern control's. Which could mean me changing/swapping the current selection of game level's. We'll see what the future brings.
All level's added and game changes/refinements made after full release, will be totally free updates.
[code][img]{STEAM_CLAN_IMAGE}/44225604/bd96de00900c280651b77ac71656d49329a4ccab.png[/img]
Thank you for your time, and thank you very much for your patience.[/code]