Join us as we launch the final season of Dwarven Realms Early Access, Season 0 "Smoke & Ash"! This season marks a significant milestone with a complete overhaul of abilities and visuals, introducing a brand new meta to the game.
Trailer:
[previewyoutube=SqRnaK99-Xc;full][/previewyoutube]
Patch Notes.
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[*] Abilities across the board have been reworked, including gameplay mechanics, visuals, and mods. This is just the beginning, and we'll introduce more mods in the up coming weeks.
[*] Damage outputs and mob health have been rebalanced to smaller figures to set the stage for meaningful itemization and build strategies.
[*] Character visuals have been unified with a cohesive design, featuring new character creation options and armor designs suitable for both genders.
[*] Health potion mechanics revised: start with three potions, with the potential to gain more from elite kills, capped at three to integrate their strategic use into gameplay.
[*] Mobs are tougher to stun, requiring more strategic positioning and planning to survive.
[*] Increased overall game difficulty; reaching higher levels early on will be more challenging than in previous seasons.
[*] Comprehensive UI overhaul with new menus, HUDs, and buttons to enhance the user interface.
[*] Full support for Steam Deck and controllers implemented, ensuring a smooth gameplay experience.
[*] Complete audio overhaul for a more immersive auditory experience.
[*] Adjustments to attack speeds and damages provide strategic diversity in combat.
[*] Specific game environments, like certain ruptures, have been redesigned as a preview of future updates.
[*] Continuous improvements to the Elven Capital and Stance skill trees.
[*] New tutorials introduced to help new players adapt to the game more easily.
[*] Multiple bugs addressed and performance enhancements made to improve overall game stability and smoothness.
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