Season 0 Smoke and Ash

Join us as we launch the final season of Dwarven Realms Early Access, Season 0 "Smoke & Ash"! This season marks a significant milestone with a complete overhaul of abilities and visuals, introducing a brand new meta to the game. Trailer: [previewyoutube=SqRnaK99-Xc;full][/previewyoutube] Patch Notes. [list] [*] Abilities across the board have been reworked, including gameplay mechanics, visuals, and mods. This is just the beginning, and we'll introduce more mods in the up coming weeks. [*] Damage outputs and mob health have been rebalanced to smaller figures to set the stage for meaningful itemization and build strategies. [*] Character visuals have been unified with a cohesive design, featuring new character creation options and armor designs suitable for both genders. [*] Health potion mechanics revised: start with three potions, with the potential to gain more from elite kills, capped at three to integrate their strategic use into gameplay. [*] Mobs are tougher to stun, requiring more strategic positioning and planning to survive. [*] Increased overall game difficulty; reaching higher levels early on will be more challenging than in previous seasons. [*] Comprehensive UI overhaul with new menus, HUDs, and buttons to enhance the user interface. [*] Full support for Steam Deck and controllers implemented, ensuring a smooth gameplay experience. [*] Complete audio overhaul for a more immersive auditory experience. [*] Adjustments to attack speeds and damages provide strategic diversity in combat. [*] Specific game environments, like certain ruptures, have been redesigned as a preview of future updates. [*] Continuous improvements to the Elven Capital and Stance skill trees. [*] New tutorials introduced to help new players adapt to the game more easily. [*] Multiple bugs addressed and performance enhancements made to improve overall game stability and smoothness. [/list]