Chaos Week 4 Launch Patch Notes

Dwarven Realms

Face massive hordes of mobs and unleash chaotic abilities that paint the screen with mayhem. Dive into the largest mob density of any 3D ARPG and slay them all. Wield epic powers, create your build, and shape a world of endless possibilities in the action-packed ARPG experience.

All primary and secondary abilities for every stance have been reviewed and adjusted These changes affect damage and eneregy cost. Various bug fixes implemented Audio improvements across the game [b]Mage Stance[/b] 1. Electrosphere Blast [list] [*] Renamed to "Energy Spheres" [*] Now throws 2 spheres at once, 6 spheres total [*] Increased projectile velocity [*] Can now aim upwards to throw further [*] Overall attack speed slightly reduced [*] Dash will cancel the attack if not all spheres have been thrown [/list] 2. Discharge [list] [*] Radius increased by 65% (both hitbox and visual effects) [*] Slightly faster attack speed for continuous attacks [/list] 3. Starfall Strike [list] [*] Attack speed reduced by 25% [*] Visual effects reworked [/list] Dragon Flame: Damage decreased by 42.86% Fire Beam: Damage decreased by 11.11% Cooldown increased by 25% Blood Dragons: Damage increased by 9.09% Delusion of Zelkors: Damage decreased by 33.33% Cooldown decreased by 8.33% Spark: Cooldown increased by 16.67% Ferocity of Wolves: Damage increased by 66.67% Rain of Flames: Damage increased by 66.67% Burning Shield: Damage increased by 37.5% Cooldown decreased by 16.67% Star Blades: Damage increased by 33.33% Cooldown decreased by 11.11% Arcane Apocalypse: Damage increased by 33.33% Static Charge: Damage increased by 42.86% Cooldown decreased by 33.33% Kraken Seed: Damage increased by 66.67% Toxicity: Damage increased by 11.11% Vortex: Damage increased by 200% Fire Orb: Duration increased by 66.67% Hits per second increased by 25% Death Blade: Modifier duration increased by 50% Modifier damage increased by 8.33% Fiery Totems: Damage increased by 60% Lightning Plasma: Damage increased by 150%