Step into the Arena. Compete against players from around the world in this fast-paced shooter that combines the dark mythos of the original Quake with the skill-based competition of Quake III Arena. Become a Champion.
Grab your sunscreen, Quakers, we're hitting the beach in Season 23 with some summer-themed vanities, including an all new weapon skin!
[h1]New Content[/h1]
[list]
[*] Added JETSCREAM, a bubble gun vanity for the starting Nailgun
[/list][h1]New Features[/h1]
[list]
[*] Team Player Heads setting - Toggle the display of each team's player portraits at the top of the HUD in team games
[/list][h1]Weapon Updates[/h1]
[list]
[*] Updated Shotgun, increased near and far spread & damage falloff values
[/list][h1]Champion Updates[/h1]
[list]
[*]Athena - Fixed cooldown HUD timings
[*]Clutch - Starting armor lowered from 100 to 75
[*]Scalebearer:
[list][*] Fixed the crash in Ability FX when activating on jumppads
[*] Re-activated the now working Bull Rush FX
[*] Bull Rush damage lowered from 75 to 50 when moving below 400 ups
[/list][/list][h1]Gameplay Updates[/h1][list]
[*] Added Team Player Heads to the HUD in all team games
[*] Teammate Power-up Carriers (quad, protection, soul, flag) will now show up solid power-up colored when behind walls, so that you can easily find, track, and coordinate with your friendly power-up carrier
[*] Added new support to show on the Team Player Heads UI when a player has both Quad Damage and Protection (previously the Quad display would override the Protection display)
[*] Reduced power-up and weapon vertical pop-up when dropped
[/list][h1]Map Updates[/h1][list]
[*] Removed Spring Décor & Environment updates for Awoken, Deep Embrace, Ruins of Sarnath, and Tempest Shrine
[*] The Molten Falls - Added spawning platform to Mega Health spawn
[*] Tower of Koth (Duel/2v2) - Fixed spectator fixed camera positions that were located outside of the map
[/list][h1]Bug Fixes[/h1]
[list]
[*] Fixed a crash that could occur at the end of the match (right when the matchlimit hit)
[*] Fixed Announcer Volume, slider was missing from settings
[*] Fixed Scorelimit issues in Unholy Trinity (Announcer and medal placements were incorrectly based on fragcount at the end of the match instead of the score.)
[*] Fixed not being able to throw the soul in Sacrifice when someone was directly behind you, by lowering the soul's player collision radius from 0.8 to 0.3m
[*] Fixed potential for wrong first-person pain sounds from occurring when over 100 HP, or when playing a game mode with a base health above 100 HP, or when holding protection
[*] Added a cooldown for Champion VO to reduce overlap. (This does not include nor prevent pain sounds or low HP VO from triggering.)
[*] Fixed QPL Belt 2023 missing power-up & menu FX shaders
[*] Learn section updated with latest weapon changes
[/list]