Step into the Arena. Compete against players from around the world in this fast-paced shooter that combines the dark mythos of the original Quake with the skill-based competition of Quake III Arena. Become a Champion.
Season's greetings, Quakers!
It's the holiday season, and that means a new Quake Champions update with a ho-ho-host of new content—including an all-new map, Crucible!
[h2]Crucible[/h2]
[img]{STEAM_CLAN_IMAGE}/30423540/5981c2abf88c10e4e2d50a44b738ac02413afff2.png[/img]
[i]It is when the souls of the damned are tested and forged beneath the endless pool of night in the cauldron of the ebb and flow, which one discovers their true worth: nothing.[/i]
Crucible is available for Duel, Deathmatch, Team Deathmatch, and Clan Arena modes!
[h2]Podiums[/h2]
[img]{STEAM_CLAN_IMAGE}/30423540/56ca1fed3ce26b56659ae6bc5f5efb320d2da72d.png[/img]
Podiums are a new type of vanity item to collect and display beneath your Champion in the Lobby! Players can now access Podiums through a new customization menu in their Profile. (Listed just below the Profile Icon & Nameplate customization.)
[h2]Season 17 Content[/h2]
[img]{STEAM_CLAN_IMAGE}/30423540/1e82b67073adb3f3ce1b47748375e9bcf1e8c695.png[/img]
[list][*] Added Quake 3 Grenade Launcher as WARTHOG 3000 Tri-bolt
[img]{STEAM_CLAN_IMAGE}/30423540/08f8e179f1484243c41cb862ccb75fc710edc9a2.png[/img]
[*] Added Quake 4 Grenade Launcher as GALANG Tri-bolt
[/list][h2]Champion Updates[/h2]
[b]Anarki[/b]
[list][*] Reduced speed boost during Adrenaline use from 20% to 10% faster
[/list][b]Athena[/b]
[list][*] Reduced number of grapple charges from 3 to 2
[*] Added an 800ms second cooldown between throwing grapples
[*] Added Stockpile passive, picking up ammo grants 10% cooldown
[*] Increase damage that can be sustained before breaking the rope from 50 to 100
[*] Collision knockback reduced from 100 to 50
[/list][b]B.J. Blazkowicz[/b]
[list][*] Increased rate of fire of Dual Wield TB & RL from 1.33x to 1.5x faster.
[*] Reduced the size of his upper and lower arm hitboxes
[/list][b]Clutch[/b]
[list][*] Reduced the volume of the first person jump and dodge sound effects
[/list][b]Death Knight[/b]
[list][*] Changed to the Flame Dot from 10 dps for 7 seconds to deal 15 dps for 5 seconds
[/list][b]Doom Slayer[/b]
[list][*] Allow the Berserk to be cancelled after 2 seconds of activation
[/list][b]Eisen[/b]
[list][*] Reduced turret deploy time from 2 to 1 second
[*] Increased turret turn-speed from 180 to 270 degrees per second
[/list][b]Keel[/b]
[list][*] Reduced number of grenade charges from 5 to 3
[*] Increased cooldown between shooting grenades from 400 to 800ms
[*] Increased movement speed to match that of a medium
[*] Increased the cooldown reduction of the Stockpile passive from 5% to 10%
[/list][b]Nyx[/b]
[list][*] Reduced Ghostwalk telefrag damage from 125 to 100
[/list][b]Ranger[/b]
[list][*] Reduced Dire Orb total telefrag damage from 125 (25 touch + 100 telefrag) to 100 (25 touch + 75 telefrag)
[/list][b]Slash[/b]
[list][*] Reduced speed boost during Plasma Trail use from 25% to 10% faster
[/list][b]Sorlag[/b]
[list][*] Reduced the size of her head, arm, and leg hitboxes
[/list][b]Strogg[/b]
[list][*] Reduced Stroyent healing from 25 to 20 HP
[/list][h2]Map Updates[/h2]
[b]Exile[/b]
[list][*] Redid all of the map collision, hopefully fixing all Dire Orb and Peeker exploits, and fixing the uncomfortable ramped walls (except in the foggy cooldown tunnel where it's expected)
[*] The map has been renamed to its original full name, Vestibule of Exile
[*] Simplified ambient soundscape
[/list][b]Insomina[/b]
[list][*] Fixed visibility issue near tribolt ledge
[*] Fixed collision of the blood pool archways
[*] Fixed staircase collision exiting both ends of the bloodpool hallway
[/list][b]Tempest Shrine[/b]
[list][*] Fixed CTF flag placement at Point B
[/list][b]The Dark Zone[/b]
[list][*] Fixed players spawning at the same location in the corridor near the heavy armor
[/list][b]Tower of Koth[/b]
[list][*] Fixed visibility blocker issues on the other Maw staircase
[*] Bot nav updates, trying to resolve the issue of bots looping through the MH teleporter
[/list][b]Vale of Pnath[/b]
[list][*] Fixed collision along SG wall
[/list][h2]Game Mode Updates[/h2]
[b]Clan Arena[/b]
[list][*] Healing Blood Pools are no longer active in Clan Arena modes
[/list][h2]Game Updates[/h2]
[list][*] Updated Pure Gold bundle to include a new Ranger Pure Gold Profile Icon & Pure Gold Pillar.
[*] Updates to Pure Gold textures
[*] Fixed Pure Gold & Pure Silver shader icons
[*] Improvements to the Nvidia Reflex implementation
[*] Optimization pass on weapon end effects
[*] Optimization pass on Railgun trail affects
[*] Optimization pass on big flame particle affects
[*] Updated Flintlock power-up shaders
[*] Fixed ranked leaderboard favorite champion, now uses Most Frags in Duel
[*] Reverted recent Sorlag acid color changes
[*] Fixed a typo in the Death Knight Necrosis outfit torso description
[*] Fixed the cause of the UI_BACKEND_ERROR_10004
[*] Fixed a crash due to a race condition on start-up
[*] Fixed Q2 TB muzzle animations in first and third
[*] Fixed Q1 TB muzzle animations in first and third
[*] Fixed Q3 RG animation errors
[/list][h2]Additional Audio Updates[/h2]
[list]
[*] Reduced the volume of the ability ready sound effect
[/list][h2]Service Updates[/h2]
[list]
[*] Improvements to Microsoft Store entitlement consumption
[*] Fixed external invites in the MS Game Pass build
[*] Fixed external platinum purchasing in the MS Store
[/list]