Quake Champions Winter Update 2022

Quake Champions

Step into the Arena. Compete against players from around the world in this fast-paced shooter that combines the dark mythos of the original Quake with the skill-based competition of Quake III Arena. Become a Champion.

Season's greetings, Quakers! It's the holiday season, and that means a new Quake Champions update with a ho-ho-host of new content—including an all-new map, Crucible! [h2]Crucible[/h2] [img]{STEAM_CLAN_IMAGE}/30423540/5981c2abf88c10e4e2d50a44b738ac02413afff2.png[/img] [i]It is when the souls of the damned are tested and forged beneath the endless pool of night in the cauldron of the ebb and flow, which one discovers their true worth: nothing.[/i] Crucible is available for Duel, Deathmatch, Team Deathmatch, and Clan Arena modes! [h2]Podiums[/h2] [img]{STEAM_CLAN_IMAGE}/30423540/56ca1fed3ce26b56659ae6bc5f5efb320d2da72d.png[/img] Podiums are a new type of vanity item to collect and display beneath your Champion in the Lobby! Players can now access Podiums through a new customization menu in their Profile. (Listed just below the Profile Icon & Nameplate customization.) [h2]Season 17 Content[/h2] [img]{STEAM_CLAN_IMAGE}/30423540/1e82b67073adb3f3ce1b47748375e9bcf1e8c695.png[/img] [list][*] Added Quake 3 Grenade Launcher as WARTHOG 3000 Tri-bolt [img]{STEAM_CLAN_IMAGE}/30423540/08f8e179f1484243c41cb862ccb75fc710edc9a2.png[/img] [*] Added Quake 4 Grenade Launcher as GALANG Tri-bolt [/list][h2]Champion Updates[/h2] [b]Anarki[/b] [list][*] Reduced speed boost during Adrenaline use from 20% to 10% faster [/list][b]Athena[/b] [list][*] Reduced number of grapple charges from 3 to 2 [*] Added an 800ms second cooldown between throwing grapples [*] Added Stockpile passive, picking up ammo grants 10% cooldown [*] Increase damage that can be sustained before breaking the rope from 50 to 100 [*] Collision knockback reduced from 100 to 50 [/list][b]B.J. Blazkowicz[/b] [list][*] Increased rate of fire of Dual Wield TB & RL from 1.33x to 1.5x faster. [*] Reduced the size of his upper and lower arm hitboxes [/list][b]Clutch[/b] [list][*] Reduced the volume of the first person jump and dodge sound effects [/list][b]Death Knight[/b] [list][*] Changed to the Flame Dot from 10 dps for 7 seconds to deal 15 dps for 5 seconds [/list][b]Doom Slayer[/b] [list][*] Allow the Berserk to be cancelled after 2 seconds of activation [/list][b]Eisen[/b] [list][*] Reduced turret deploy time from 2 to 1 second [*] Increased turret turn-speed from 180 to 270 degrees per second [/list][b]Keel[/b] [list][*] Reduced number of grenade charges from 5 to 3 [*] Increased cooldown between shooting grenades from 400 to 800ms [*] Increased movement speed to match that of a medium [*] Increased the cooldown reduction of the Stockpile passive from 5% to 10% [/list][b]Nyx[/b] [list][*] Reduced Ghostwalk telefrag damage from 125 to 100 [/list][b]Ranger[/b] [list][*] Reduced Dire Orb total telefrag damage from 125 (25 touch + 100 telefrag) to 100 (25 touch + 75 telefrag) [/list][b]Slash[/b] [list][*] Reduced speed boost during Plasma Trail use from 25% to 10% faster [/list][b]Sorlag[/b] [list][*] Reduced the size of her head, arm, and leg hitboxes [/list][b]Strogg[/b] [list][*] Reduced Stroyent healing from 25 to 20 HP [/list][h2]Map Updates[/h2] [b]Exile[/b] [list][*] Redid all of the map collision, hopefully fixing all Dire Orb and Peeker exploits, and fixing the uncomfortable ramped walls (except in the foggy cooldown tunnel where it's expected) [*] The map has been renamed to its original full name, Vestibule of Exile [*] Simplified ambient soundscape [/list][b]Insomina[/b] [list][*] Fixed visibility issue near tribolt ledge [*] Fixed collision of the blood pool archways [*] Fixed staircase collision exiting both ends of the bloodpool hallway [/list][b]Tempest Shrine[/b] [list][*] Fixed CTF flag placement at Point B [/list][b]The Dark Zone[/b] [list][*] Fixed players spawning at the same location in the corridor near the heavy armor [/list][b]Tower of Koth[/b] [list][*] Fixed visibility blocker issues on the other Maw staircase [*] Bot nav updates, trying to resolve the issue of bots looping through the MH teleporter [/list][b]Vale of Pnath[/b] [list][*] Fixed collision along SG wall [/list][h2]Game Mode Updates[/h2] [b]Clan Arena[/b] [list][*] Healing Blood Pools are no longer active in Clan Arena modes [/list][h2]Game Updates[/h2] [list][*] Updated Pure Gold bundle to include a new Ranger Pure Gold Profile Icon & Pure Gold Pillar. [*] Updates to Pure Gold textures [*] Fixed Pure Gold & Pure Silver shader icons [*] Improvements to the Nvidia Reflex implementation [*] Optimization pass on weapon end effects [*] Optimization pass on Railgun trail affects [*] Optimization pass on big flame particle affects [*] Updated Flintlock power-up shaders [*] Fixed ranked leaderboard favorite champion, now uses Most Frags in Duel [*] Reverted recent Sorlag acid color changes [*] Fixed a typo in the Death Knight Necrosis outfit torso description [*] Fixed the cause of the UI_BACKEND_ERROR_10004 [*] Fixed a crash due to a race condition on start-up [*] Fixed Q2 TB muzzle animations in first and third [*] Fixed Q1 TB muzzle animations in first and third [*] Fixed Q3 RG animation errors [/list][h2]Additional Audio Updates[/h2] [list] [*] Reduced the volume of the ability ready sound effect [/list][h2]Service Updates[/h2] [list] [*] Improvements to Microsoft Store entitlement consumption [*] Fixed external invites in the MS Game Pass build [*] Fixed external platinum purchasing in the MS Store [/list]